Bug 1050802 - UI changes to stop screen/window separately, r=Gijs.
Bug 1040017: Prevent ContentParent from sending broadcast message to Nuwa. r=khuey
Backed out changeset b695c5227ce6 (bug 1052240) for b2g ics m7 bustage
Backed out changeset 429de5ae1110 (bug 1052240) for b2g ics m7 bustage
Backed out changeset b2679f354c15 (bug 1052240) for b2g ics m7 bustage
Backed out changeset 3708cca072dc (bug 1052240) for b2g ics m7 bustage
Backed out changeset a209d60bed50 (bug 1052240) for b2g ics m7 bustage
Bug 1057201 - Don't dispatch to the MP4Reader's decode task queue to update buffered index, as that confuses the MediaDataDecoders. r=kentuckyfriedtakahe
Backed out 2 changesets (bug 1050802) for bustage, CLOSED TREE

Backed out changeset c365e93b8e42 (bug 1050802)
Backed out changeset 7e35629e7cdb (bug 1050802)
Backed out changeset f2da252a9248 (bug 1054630)
Backed out changeset 21bc84614aa2 (bug 1036781) for crashes on Windows; CLOSED TREE
Bug 1050802: Backend to allow stopping sharing for screen/window for a WindowID r=jib
Bug 1050802 - UI changes to stop screen/window separately, r=Gijs.
Bug 1056587 - Only print line with expected status in tbpl logs when this isn't PASS, r=chmanchester

--HG--
extra : rebase_source : 7a7505b90f156381e5be563dab5c783f45860456
Bug 1056172 - the recording-window-ended notification isn't reliably fired, r=jesup.
Bug 1054161. Don't build display items for text with alpha=0. r=dbaron

--HG--
extra : rebase_source : 869a05a652a3bc6e8e122d34fb166ed9fbbdaa5c
Bug 1048579. Always sniff for media loads. r=bzbarsky

--HG--
extra : rebase_source : 067e99eaad781dec78a772405870b02c195a42e2
Bug 1045994 - Add a chrome-only property to AnimationPlayer to indicate if an animation is running on the compositor; r=dbaron, r=bz
Bug 1045993 part 1 - Add AnimationEffect interface and Animation.effect member; r=dbaron, r=bz
Bug 1045993 part 2 - Move the animation name from AnimationPlayer to Animation; r=dbaron

This patch stores the animation name on the Animation object rather than its
AnimationPlayer. This is because Animation objects don't have a reference to
their AnimationPlayer but their AnimationEffect needs access to the animation
name.

This patch also adds an accessor for AnimationPlayer to get the name from its
Animation (since players *do* have a reference to their source animation
content).