Preliminary turbine support
Only check for #newReactorList ~= #reactorList once in findReactors()
Document statement and function endings
Functioning, but still WIP, Turbine support
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Fix overall buffer status to not include actively cooled reactors
Disable debug mode
Remove getControlRodPercentage(reactorIndex)
Begin flowRateControl(turbineIndex) to auto-adjust flow rate to maintain rotor RPM
Allow for one monitor for n number of reactors and m number of turbines
You will need about 10 mB of water for each 1 mB of steam that you want to create in a 7^3 reactor.
NOTE that only one reactor and one turbine has been tested with the above, but IN THEORY any number is supported.
Display steam output for actively cooled reactors
Display turbine status on the turbine monitor
Event handler needn't loop through each monitor as it's triggered on event
Auto-adjust turbine flow rate by 25 mB to keep rotor speed at 900 or 1,800 RPM.
Don't display zero RF/t for actively cooled reactors
Check more bounds for turbine flow rate and use user flow max not current flow rate for auto-adjust
Have the turbine flow control update ever 0.1 minecraft seconds
Let the turbine flow control update every loop, seems to bounce around less when near optimals