Added Kokuten's paramedic space suit

Now with in-hand sprites unlike the old one
fixes spacepod movement

Stops spacepods being unable to move if the gravity goes down
Re-making piping overhaul

Because no-one likes pipes under walls, and they aren't going to fix
themselves

- Arrivals should be done. It's being connected through Central at this
save

DO NOT MERGE THIS FOR NOW. This is unfinished and simply used to check
for mergeability. This will also serve as a trace in case something goes
wrong. I simply do not want to start over again in case someone moves a
pen somewhere
More areas : Central North, Dorms, Sec Hallways, etc
More progress
Pausing here for now
Finished Science, now moving onto Engineering
Added Kokuten's AI holograms
Merge branch 'Bleeding-Edge' of https://github.com/Duny-/vgstation13 into Duns_Kokuten
Merge pull request #1151 from Duny-/Defficiency

Efficiency fixes. A lot of them.
Merge pull request #1152 from Duny-/Duns_Kokuten

Added some of Kokuten's sprites
Finished redoing it
Merge pull request #1150 from dylanstrategie/Mapping

Re-making piping overhaul
Fixed errors that were spotted quickly

- All rogue vents and scrubbers should be eliminated. The tyranny of
tables should be finished
- Fixed a pipe or two
- Toggled a fair amount of vents and scrubbers that start off back on,
might not be complete
Merge pull request #1153 from dylanstrategie/Mapping

Fixed errors that were spotted quickly
Fix to the Piping Fix

- Fix scrubber that starts off in Vacant Office
- Fix missing scrubber in Atmos
- Move vent in AME Room

All fixes related to vents and scrubbers should now be finalized. Pipes
might still be wrong, but it'll need more careful analysis
Vending machine href exploit fix
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Merge pull request #1154 from dylanstrategie/Mapping

Fix to the Piping Fix
fixes deep fryer getting stuck on