Changed name of ArtifactPiece to ArtifactPiece1
Added artifactPiece variable along with getter method.
Empty abstract class that extends Item.  Used to link Artifact Pieces all to the same type.
Singleton classes for the ArtifactPieces.
Added winner method that returns the winning Player (not sure if it's in the right class)
Fixed typo in makeGhost().  Now remove non-spiritual methods
Added variables isWinner and winCount along with setters/getters
Auto-generated test of Main
Auto-generated test of Chest
Merge origin/master

Conflicts:
	src/jftha/heroes/Hero.java
Test of Main method, character/naming selection (FAILS)
Possible fix for type incompatibility in heal method
Nit pick change: No characters start with vowel.  No need for a(n)
Added setWinCount method
Made progress on winner method
Test of Main method, character/naming selection passes
Changed so that store rolls for each item
Added ArtifactPieces to rareClasses