Fixed bug that skips turn on bad move
Changed move, added simulate_move, libmin strategy
libmin
Fixed stuff
where is my currying :(
Rewrote strategization to be iteration-friendly
Division by 0 bug in libmin
LIBMIN 100
Merge pull request #6 from ThatSnail/AI

Ai
STATMODE
Changes
Beta
Final beta
Merge pull request #7 from ThatSnail/develop

Develop