Modular Chests and Anvil
Forgot to center Vinegar texture.
Added localization entry for item.Arrow so it appears with a proper name (item.arrow=Arrow)
Merge pull request #438 from turtletechy/Build78Fixed

Added localization entry for item.Arrow so it appears with a proper name...
Drawing of player inventory must be after drawing of all arrows and gauges.
Bows no longer crash when you try to fire an arrow in survival mode.
Fixed acacia trees dropping oak when chopped.
Changed functionality of quiver. Now, is placed in 5th "back" armor slot in the GUI. When worn, displays it's contents at the top left hand corner of the player's screen. Renders on the player's body with arrows relative to the number of arrows it contains. Currently, the location of the back slot is on top of the player in the GUI in survival. This isn't a huge issue, but it can be changed if deemed necessary.
Disabled body temperature for a future build
Started toying with the idea for food decay etc
Some more food stuff
converted crop indexs and all crops to use new yields
Fixed IndexOutOfBounds Error
Some more food stuff
converted crop indexs and all crops to use new yields
Fixed IndexOutOfBounds Error
more food stuffs
getting there slowly
Its now possible to eat food in the new system
disabled old exhaustion affecting hunger