[WIP] Groundwork for the jumping animation

Just waiting on the frames
Merge branch 'master' into animations
[WIP] Proof of concept megaman jumping animation
Merge branch 'master' into animations

Conflicts:
	main.lua
Facing and better jump animation
Added the temp assets
Merge branch 'animations' into megaman_controls_3
Cleared up the infinite dash and dash jump dash
Added this file called "animation_index"

To keep all the animation indices. Also changed the animation so that it
uses this file.
Merge pull request #18 from variousauthors/sound_engine

A whole whack more sound.
Added the indices for all animations

based on the spreadsheet
Merge branch 'master' into animations

Conflicts:
	player_movement.lua
[WIP] Added STATES and TRANSITIONS for animation
WHO NEEDS CLASS LIBRARIES AMIRITE
[WIP] IT'S ALIVE!!!

The transitions from all the animations states seem to work with this
blank sprite sheet.
Refactor out gamestates. Also some other class fixes.
Colons.
Merge branch 'master' of github.com:variousauthors/monstermash-jam-2014 into refuctored
[WIP] Fixed some missing animation transitions
Refactor sound.