Adds raycasting ability using bullet for RigidBodyManipulator.
Merge branch 'collision-dynamics-integration' of github.com:avalenzu/drake into collision-dynamics-integration
Adds a test for raycasting.
initial commit
add license
Merge branch 'master' of github.com:rdeits/meshutil
img folder
new url
iris example
iris example images
include images
Merge branch 'gh-pages'
cleanup and document
better sketch demo
add patch color options to plot_mesh
documentation
Add 'util/mesh/' from commit '5f180c3b564b1be39867569fd2e565c1ab6ae7aa'

git-subtree-dir: util/mesh
git-subtree-mainline: 4ac0adb14c3d7a1c593bf7d439fcb5f39c4adbd3
git-subtree-split: 5f180c3b564b1be39867569fd2e565c1ab6ae7aa
add mesh package to path
updating cmake
fixes flakey path extension logic