Creates  the medieval content pack
Forgot to rename a file
Two things I forgot
Moved everything medieval

Every single thing
Small fixes
Moved content

Returned tonfas to vanilla and moved repeating crossbows into the mod
Moved the cudgel back to vanilla
Old weapons pack

Removed several guns from the core and put the in this mod.
Added some guns.

http://smf.cataclysmdda.com/index.php?topic=5240.0
Changed the description of irradiated food items to show they are save to eat.
Removed extranous/added missing food intolerance warnings. Added missing morale penalty to wheat intolerance.
Fixed bug found by Voker57, can pick up (infinite) water w/o container if slaked.
Adds the mondef files to C::B project

Kinda handy if you want to keep compiling with C::B!
Merge pull request #6209 from KA101/CB-mondef-addition

Adds the mondef files to C::B project
Fixed lamp oil spawns.
Merge pull request #6210 from Soyweiser/Lamp_oil

Fixed lamp oil spawns.
Enable curing status-damage on full-HP limbs

Ain't pretty but it works.  (Took a while to actually get a Deep Bite.
Apologies for the delay.)
Side fix

Noticed that Masochist didn't change_to Pain Junkie.  Since the point of
PJ is that it isn't capped like Masochist, fixed the problem.
Merge pull request #6207 from vidarsk/examine_pick_up_water_fix

Fixed bug found by Voker57, can pick up (infinite) water w/o container if slaked.
That arm is broken.  But status-fixes aren't.

You can now whack your broken, status-inflicted arm with healing gear.
It won't raise its HP any, but it can fix the status.
Merge pull request #6200 from Soyweiser/Irradiated

Food irradiation descriptions.