setup for opengl-3
compiling with a 3.2 context
add shader util
add shader loading
moving towards where I want to be
get it working
provide gl context by composition
#77 get orthographic view enabled
#77 get rid of glm warnings
#77 update gitmodules with https url for glm
#77 using two shaders
#77 drawing AABBs from physics system!
#77 fucking working with circles and aabbs
Merge pull request #78 from andystanton/opengl-3

Opengl 3