Add GetDepth in Lua API.
Update Lua API, Add Load and Save function in Resource.
Travis CI: API documentation update at 2014-02-02 15:42:59 UTC.
[ci skip]
Removed the "view texture" abstraction, which is unnecessary now, as all deferred renderpaths write directly to the destination rendertarget. Fixes #166.
Use the -static switch on MinGW to prevent dependency on an external libpthread.dll on some MinGW distributions.
Lua API Update.
Travis CI: API documentation update at 2014-02-03 07:22:40 UTC.
[ci skip]
Fixed typo in Renderer.h.
Move subsystem access function to subsystem's pkg file, add global readonly property for each subsystem.
Update Lua samples, use global property to access subsystem.
Merge branch 'master' of https://github.com/urho3d/Urho3D
Travis CI: API documentation update at 2014-02-03 09:10:16 UTC.
[ci skip]
Merge remote-tracking branch 'upstream/master'