lvl 2.03 updated
add fly.nanim
Two function for test boost of entity.
Integration of boost blue maki animation
Orange maki have CatchNed componement at true, by default.
Solve bug ned can be cross box when this is blocked.
Ned folow entity have CatchNed components set at true.
Fly animation add in UpdateLevelVisualSystem.
CatchNed save, if ned is catched.
Add function for get CatchNed componement safely and fast.
Ned fly after orange maki.