Telebatons for heads of staff

3 tick knockdown (not stun) on help/disarm/grab intent
10 force (no knockdown as well) on harm intent (so no chainstun beating)

Does not replace flashes for now, might remove flashes from the head lockers/offices in the future but right now it's fine.

This also does a few more things:

- Changes woodhit.ogg a bit
- Replaces chain of command and classic baton stun noise with woodhit
- Fixes 'you push up your the gas mask' and stuff