Constructing a game is now possible!
Some fiddling with an stub for the AsyncEventEmitter and setting up the tests for the game object
Fixed a wrapper issue and now we can add players to a game
Properly improting the internal classes in the project fixes most of the instanceof issues, I shouldn't rely on the loader to do the heavy lifting around here I guess.
I wasn't returning the proper promises, now I do there are some issues with resolving the tests properly
Starting a game now works :)
Some event wireing in the game class
All the tests appear to be in working order again
Moving back to chess.js
Fix the package test command
Merge pull request #2 from AndreSteenveld/cleanup_game

Cleanup game