Commit so I could pull -Pain
commit so I could pull
started collecting lua triggers in lua_trigger lib
added instance homes
added setHome, getHome and isPlayer to lua_instance
got the spawning/despawning stuff in... need to test now
got respawns working but still need to handle pool stat recovery better than recallign the init script
added getDmgSrcType returns integer value equated to dmg
added two quicky commands for instance editor, restore and script
fixed a small bug with give messaging and changed number_arg commands a little
added lua_triggers, and changing number_arg back
righted the ship as far as number instances go...
ibid, for real
got a stack in place for sockets controlling multiple things, need to do the takeover/return commands now
added a lot of ui stuff and debugged takeover command
got some basic general ui scripts in
added something for score
commit, so I could pull -Pain
fixed conflicts and a bug with load/unload
handled the sql side of unload and projects