Assistant Registration
Lots of tidying, grammar, span classes.
Removed the id card verb/read(), and just merged the functionality into examine().
Merge pull request #1 from Petethegoat/greytide

Lots of tidying, grammar, span classes.
PDA swiping and registration removal
Heads may use ID Modification Consoles to manage their department

-Heads may modify ID access for their department using ID computers
-Heads may only modify access that they get by default
-Heads may demote IDs if they are able to stip away all access from their card
-Heads may not modify a card's name or title, except when Demoting an ID
Fixed compile error
what the fuck is wrong with your proc declarations
Merge branch 'deptmanagement' of https://github.com/Ikarrus/NTstation13 into deptmanagement
Added missing assistant defines and agent card protection
Updates tank top sprites to bit a bit nicer.
Removes the b-ball tank tops from the code becus I forgot
Revised Department Management Functions

-Heads may only edit access to their own departments
-Demotion button will check if the job is a subordinate of the head instead of checking if the person has any access left
Emergency Shuttle Signal Tracing

Intended to cut down on shuttle ping-ponging caused by stealth comms consoles.

-After the second recall, centcom will attempt to trace the origin of emergency shuttle calls and recalls
-The results can be viewed on any authenticated communications console.
-Tracing has a 40% failure chance to further reduce the risk of metagaming the game mode
Updated the godawful Airlock Electronics interface

Also added the ability to set if the door should require ALL listed accesses, or just one.
Electronics will now remember if the airlock it was taken from was using req_one_access
Mineral Storage Access

Mineral Storage gives you access to the ore redemption machine, instead of keeping a list of req_one_access for various jobs. The intention is to make it easier to manage accesses and make it more clear who could use the machine.

Miners and their superiors now have access to the machine. If this becomes an issue I can adjust it.

Relabeled Mineral Storeroom access to Mineral Storage since the storeroom doesn't exist any more.
Added Mineral Storage access to CMO.
Reverted Bartender Changes
Moved mineral storage to delivery office
Update sprite_accessories.dm

ok NOW I fixed the typo.