DF-4561 cull face disebled for occlusion
Merge branch 'development' into fix-static-occlusion
DF-4536 builded polygon group for static occlusion with support of different heights
DF-4536 debug draw updated
DF-4536 final fixes
Merge branch 'development' into fix-static-occlusion

Conflicts:
	Sources/Internal/Scene3D/Scene.cpp
	Sources/Internal/Scene3D/Scene.h
	Sources/Internal/Scene3D/Systems/EventSystem.h
	Tools/ResourceEditor/Classes/Qt/Scene/System/DebugDrawSystem.cpp
DF-4536 fixed folder name for debugdraw materials
DF-4536fixed building geometry, fixed color, changed render batch order
DF-4535 occlusion cells placed on landscape
[DF-4580] action for generation of mask
DF-4535 fixed component saving
DF-4535 fixed static occlusion debug drawing when placed on landscape
[DF-4580] generate heigh delta mask
[DF-4580] win32 project fixes
DF-4536 fixes on review
[DF-4580] use automatic alternate colors for pixels, error and completion messages
DF-4536 fixes on review
Merge branch 'development' into fix-static-occlusion
[DF-4580] simplify color selection
[DF-4580] add checker colors to EditorSettings