removing some stuff
moved faction
add abstract map
formatting
refactoring yadda yadda
moved loadMap() into AbstractMap
working on mapreader
working on the map engine side yo
More map changes
meh
updated naming convention
EventHandler commit
concurrenthashmap ftw
formatting lol
small refractor plus new interface!
added map interaction
Merge branch 'master' into candidate

Conflicts:
	README.md