- pointer to pointer bug fixed
- references as args for freetype_interface for better readability
use size_t for size variables and class members
style
- preparing to process frames in separate contexts
try to use delete to ban default constructors
try to make results vector simpler #8
remove usage of default constructors in SymbolMatches #8
remove unused typedef #8
default copy constructor is enough #8
multithreaded code works, needs heavy refactoring #8
less threads #8
- heavy main module refactoring
- no smart pointers to std::atomic nonsense anymore #8
- fixed bug that left last frame unprocessed
- simpler code #8
one initialization on one line for init lists
better names for ascii marker consts
style - one new line less
use const reference instead of a pointer - cause i can
get rid of C-style casts
reinterpret_cast is for casting pointer to pointer
more transparent SymbolSet constructor interface