Update Loader.js

Changes 1 KB = 1000 B to 1024 KB = 1024 B
updated transform controls
Merge branch 'dev' of https://github.com/arodic/three.js into dev
Make EffectComposer plugins use their own camera/scene/quad

This fixes # 2951.
Update Loader.js texture double slash fix

previous was :
var fullPath = texturePath + "/" + sourceFile;
but texturePath may already have a slash (see extractUrlBase function)

changed slash to texturePath.slice(-1) === '/' : '' : '/'
Typo fix for previous commit
Merge branch 'dev' of https://github.com/mrdoob/three.js into dev
Add inheritance information to AreaLight
Update WebGLRenderer.html
Update WebGLRenderer.html
Update WebGLRenderer.html
Update WebGLRenderer.html
Update WebGLRenderer.html
Update WebGLRenderer.html
Update WebGLRenderer.html
Blender Exporter: Fixed version in README. See #4321.
Merge branch 'patch-9' of https://github.com/gero3/three.js into dev
Fix stl loader in IE

In IE there is no 'xhr.overrideMimeType' option, so it fails to load model.
Merge branch 'patch-1' of https://github.com/SkeLLLa/three.js into dev
STLLoader: Code lean up.