howitzers are set to hold fire automatically
Allow M2 machineguns on land units (halftracks mainly) to fire at ships
US LCS(S) unit with it's rocket weapon. HE version only so far.
credit where credit is due
Merge pull request #35 from ashdnazg/arty_holdfire

Rejigger holdPos widget to include hold fire by default for howitzer units, improved naming (thanks hoko!)
* US LCS(S) AO bake and buildpic
* GBR LCS(L)(2) should be in upgraded boatyard, too
Add SVT weapon (with model and sound)
Replace half on the rifles in Soviet transport platoon with SVT
* Soviet Naval Infantry SVT buildpic
* And apply BP to unit
* LVT-(A)4 AO Bake, Normals and new track geometry
-- i fail at uvmapping in AC3D
My turn to attempt to fix auto resupply widget
Fix crash in damageovertime
Another attempt at fixing autoreload, this time I think state machine was a bit wrong
fix the fix
Add Look button to scouts (lacks range indication so far)
Made 17pdr build time equal to it's cost
bump base income from 20 to 30
tune base income back down to 25 -- it lubricated the start sequence just a little too much
Fix con vehicle detection