Added levels to the game. Added level to the HUD. Added level bonuses to monsters. Rewrote spawning monsters code.
Merge branch 'master' of github.com:rick-lee/cs56-games-roguelike
Rebalanced all monsters to make the first few levels easier. Also added a level system which boosts monster's stats slowly.
Added color to the world. Ground colors change whenever the next level appears.
Going to the next level now notifies the user of the occurrence and resets the explored areas.
Did not properly save RogueController.java last commit. Editted instructions
Fixed coordination of internal data and GUI data
Merge branch 'master' of github.com:rick-lee/cs56-games-roguelike