Redone Cargo's piping

- Removed ALL the pipes going under walls
- Scrubber/Vent pair in every single room instead of randomly
- Double Scrubber/Vent pair in the Loading Area

Image (http://i.imgur.com/gCVGdbe.png)
Obsolete vent griffin me
Fixed lights in Atmos and Engine

- Engine area is now more lit up
- Atmospherics is lit up again
It's on !

- Fixed a vent and scrubber that starts off
Tile painter code cleaned up, now supports decals.
Fixed error indicator. Cleaned up debugging
Merge pull request #1090 from dylanstrategie/Mapping

Redone Cargo's piping
Added luminescence to some computers

- Added colored lights to all listed computers
- Should be fullly functional
- Uses the code Pomf used for Telecomms Computer testing
Added a few more machines
Merge pull request #1092 from dylanstrategie/Computer-Luminescence

Added luminescence to some computers
Use l_color instead of another new variable.
Merge pull request #1091 from ESwordTheCat/riW3nfAj

Use l_color instead of another new variable.
Trash autoignition
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Creatine nerfed
atmos control map, doesn't have clickable alarm overlays just yet.
made oxyloss and toxloss easier to read on the nanoui.
changelog
Merge pull request #21 from d3athrow/Bleeding-Edge

Bleeding edge