1. -Change camera, use flag instead of ApplyCameraChange everytime.
2. -Render Camera move range.
3. -Add logic to render positive line.
4. -Clear batch and rendergroup after rendered.
5. -Update EditCameraWnd once a frame, not every time camera parameter change.
Merge branch 'master' of https://github.com/beyondlwm/FCEngine

Conflicts:
	bin/EngineLaunch.eds
1. -Change camera, use flag instead of ApplyCameraChange everytime.
2. -Render Camera move range.
3. -Add logic to render positive line.
4. -Clear batch and rendergroup after rendered.
5. -Update EditCameraWnd once a frame, not every time camera parameter change.
1. -Fix a bug of move range limited.
1. -Remove MARCO SIMULATE_RESOLUTION_WIDTH, SIMULATE_RESOLUTION_HEIGHT, we can adjust these value in UI.
1. -Fix bug of camera move range.
1. -Fix spelling mistake from DeserializeVarialble to DeserializeVariable
1. -Improve the pinch logic and fix some bug.
第一次上传UI图源
ceshi
Merge branch 'master' of https://github.com/beyondlwm/FCEngine
FOV修改
1. -Add fps adjust property in ui.
2. -Add fov restore logic.
Merge branch 'master' of https://github.com/beyondlwm/FCEngine
1. -Add editor for artist
1. -Fix a compile error of android.
Merge branch 'master' into wilford_sync

Conflicts:
	bin/EngineLaunch.eds