phase9
"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
UnityEngine.NavMeshAgent:SetDestination(Vector3)
EnemyMovement:Update() (at Assets/Scripts/Enemy/EnemyMovement.cs:25)
っていうバグがおこる
phase10,11
phase11 完成
ウサギに起きるバグは直らないまま