document MoveIntoWorld
don't remove and add a trait at the same time
don't target or demolish oil derrick husks
Make "Ready" text alternate between red and white

Make color of "Ready" text alternate between red and white.

Made the code cleaner.

Whitespace correction.

Whitespace correction again.

Change color from red to green and make it moddable

Use enum for ReadyTextStyle

Use enum for cnc

Made variables public and simplified if statements

fix enum

fix enum and )

ReadyText settings in ra yaml

ReadyText settings in cnc yaml

Move values from code to ra yaml

Move values from code to cnc yaml

revert code changes cnc

revert code changes ra

move around a bit in ra yaml

move around a bit in cnc yaml

Add values to d2k yaml
Adds RallyPoint to Airfield, queues TakeOff
Invalidate FrozenActors that don’t have any sprites. Fixes #4809.
Move GetTerrainIndex/Info from WorldUtils to Map
Move ClampToWorld from WorldUtils to Map
Move ChooseRandomCell from WorldUtils to Map
Move DistanceToMapEdge from WorldUtils to Map
Move FindTilesInCircle from WorldUtils to Map
Move ChooseRandomEdgeCell from WorldUtils to Map
StyleCop
Add "/all" dev command
Always allow cheats on single player games
dos2unix
update Lua project files
port Fort Lonestar to Lua
Merge pull request #5469 from Mailaender/fort-lonestar-lua

Ported Fort Lonestar to Lua
don't crash there yet when OpenGL version parsing fails

closes #5595