Use Path.Combine to build paths
Merge branch 'master' of github.com:fougerite/Fougerite
ignore exceptions, return default time 12 on get error
catch/ignore exception setting time.
teleport into/onto structure without glitch every time
properties instead of methods
yes, Yes, YES!
extraneous parentheses
TeleportTo(Player, distance = 1.5) obsoletes this
unused classes
Merge branch 'master' of github.com:mikecrews/Fougerite
use SafeTeleportTo
add GetBoolSetting method
to pass array of C# objects from JS to C#, use only C# List
add static methods for finding Players
bool success flag; don't land in ocean or mid-air
tweaks to landing zone detection
Fougerite.cfg support decay=false
Uptime property
a few more tweaks