Improved traversers

Added abstract class QueueBasedTraverser holds general logic for most
traversers.
Fixed errors in InfoKeepers.
Added InfoKeeper that uses IntToBoolean fastutil map to store Boolean
values.
Changed BreadthFirstTraverser so that first node is the node we start
traverse from (to be consistent with other traversals).
this seems inelegant, why not just change BoundedIterator to have maxSteps be Option[Long] and hasNext to use when guarded by maxSteps.isDefined