Update TWBB TiC Tweaks.zs
Merge pull request #31 from UnderMybrella/patch-2

Update TWBB TiC Tweaks.zs
Add Pam's Harvestcraft & Pam's Temperate Plants

Closes #22
Add Stalker Creepers

Closes #29
Numerous Recipe Tweaks

Had to fix a lot of assumptions in TiC Tweak script (can't melt down
tool parts that didn't already have a melting recipe)... also added in a
bit more polish to the vanilla and TiC tweaks in general.
Whoops

Forgot a comma.
Updating the Custom Block Config

Should have more blocks I would like to refine, including smeltery and
high oven controllers, fallen meteors (hot and cold), hardened ice,
mushroom blocks, and even some entities and items.
Renaming back to ItemArmor.cfg

Enviromine keeps wanting to generate a file with this name, which includes defaults for vanilla armor.  It's not a problem in dev since I can just discard changes, but what happens when someone else downloads the pack, starts it up, and gets the incorrectly generated config file?  I'll see what renaming it to the intended file does, and hopefully it won't cause much grief...
Tweak Hardened Leather Enviromine Properties

That wax coating gives the leather that little bit extra bit of insulation.  Better than nothing in the cold, but not really desired in the desert.
Rename Multiblock Stability Type

Makes it more generic, rather than implying it's specifically for tanks.
Tweak Some Custom Enviromine Configs

Totally throwing numbers out at random, let's see how they feel :D
Some TiC Nerfs

Disabled TiC generation (handled by CoFH), removed spawning with beginner book, and removed vanilla tool effectiveness (probably redundant, but might as well).

The big change is no more village world generation.  That means no smelteries in towns (free head start), no villagers (biggest reason due to possibly selling oreberry bushes -> free resources), and no tool parts or workbenches in towns (free head start).
Add Overrides for Cobalt & Ardite

Hopefully this works, if I understand the code correctly...
Add Harvestcraft Tweaks

Mostly taken from https://github.com/BakermanLP/ModpackProjectRETv7/blob/a974ee5669a12f86dfa759f18e2fd66c68dde1e1/scripts/Harvestcraft.zs

- Adds ore dictionary lists for similar food items, will most likely use for SoL's food groups.
- Removes recipes for sink blocks, as they provide free water.
- Registered Pam's salt ore to ore dictionary for safe measure.
Made Lanterns into Floodlights when held.

Could make them more interesting than just a safer torch when mining.
Make some entities shine

Because, they're like, on fire... yo.
Add more Dynamic Lights for the Player
Add more Dynamic Lights for other players
Add more Dynamic Lights for mob equipment
Add more Dynamic Lights for dropped items