xfail another external macro test on android
auto merge of #11719 : brson/rust/bleh, r=alexcrichton
auto merge of #11711 : alexcrichton/rust/issue-11683, r=brson

There's lots of fun rationale in the comments of the diff.

Closes #11683
Allow trailing commas in argument lists and tuple patterns
auto merge of #11727 : sanxiyn/rust/trailing-comma, r=alexcrichton

Fix #6506.
Fix #7358.
Replace C types with Rust types in libstd, closes #7313
auto merge of #10943 : fhahn/rust/issue-7313-replace-c-types, r=alexcrichton

I've started working on a patch for #7313 . So far I tried to replace C types in `src/libstd/unstable/*` and related files.

So far, I have two questions. Is there a convention for passing pointers around in `std` as Rust types? Sometimes pointers are passed around as `*c_char` (which seems to be an `*i8`), `*c_void` or `*u8`, which leads to a lot of casts. E.g: [`exchange_malloc`](https://github.com/fhahn/rust/compare/issue-7313-replace-c-types?expand=1#diff-39f44b8c3f4496abab854b3425ac1617R60) used to return a `*c_char` but the function in turn only calls `malloc_raw` which returns a `*c_void`.
Is there a specific reason for this?

The second question is about `CString` and related functions like `with_c_str`. At the moment these functions use `*c_char*`. Should I replace it with `*u8` or keep it, because it's an wrapper around classical C strings?
Typo in module tutorial
Implement std::rt::at_exit

This routine is currently only used to clean up the timer helper thread in the
libnative implementation, but there are possibly other uses for this.

The documentation is clear that the procedures are *not* run with any task
context and hence have very little available to them. I also opted to disallow
at_exit inside of at_exit and just abort the process at that point.
Implement native timers

Native timers are a much hairier thing to deal with than green timers due to the
interface that we would like to expose (both a blocking sleep() and a
channel-based interface). I ended up implementing timers in three different ways
for the various platforms that we supports.

In all three of the implementations, there is a worker thread which does send()s
on channels for timers. This worker thread is initialized once and then
communicated to in a platform-specific manner, but there's always a shared
channel available for sending messages to the worker thread.

* Windows - I decided to use windows kernel timer objects via
  CreateWaitableTimer and SetWaitableTimer in order to provide sleeping
  capabilities. The worker thread blocks via WaitForMultipleObjects where one of
  the objects is an event that is used to wake up the helper thread (which then
  drains the incoming message channel for requests).

* Linux/(Android?) - These have the ideal interface for implementing timers,
  timerfd_create. Each timer corresponds to a timerfd, and the helper thread
  uses epoll to wait for all active timers and then send() for the next one that
  wakes up. The tricky part in this implementation is updating a timerfd, but
  see the implementation for the fun details

* OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't
  have the timerfd api available to them, so I have thrown together a solution
  which uses select() plus a timeout in order to ad-hoc-ly implement a timer
  solution for threads. The implementation is backed by a sorted array of timers
  which need to fire. As I said, this is an ad-hoc solution which is certainly
  not accurate timing-wise. I have done this implementation due to the lack of
  other primitives to provide an implementation, and I've done it the best that
  I could, but I'm sure that there's room for improvement.

I'm pretty happy with how these implementations turned out. In theory we could
drop the timerfd implementation and have linux use the select() + timeout
implementation, but it's so inaccurate that I would much rather continue to use
timerfd rather than my ad-hoc select() implementation.

The only change that I would make to the API in general is to have a generic
sleep() method on an IoFactory which doesn't require allocating a Timer object.
For everything but windows it's super-cheap to request a blocking sleep for a
set amount of time, and it's probably worth it to provide a sleep() which
doesn't do something like allocate a file descriptor on linux.