Fix orientation of map, also fixing the problem with waves not moving on two axes only
Cleaning up
WIP: Improve waves to be wider and fix the map tile sizing
Move sprites around and add a paddling one
A little cleanup
Improve rock colour a little (thanks Zauberfish for the hint)
Use Animations for the surfer to switch sprites between states
A little tweak for the surfer linear drag in different states
Add a little text when hitting a wave
Some work on the player controller, setting drag when changing state
When the player hits the ocean, force her to stop walking and start paddling
Change WaveController to create sprites as sub-gameobjects rather than trying to copy textures around, also add a collider to the wave
Make the player stop when she starts paddling
Cleanup
Change force on player when hitting waves, paddling out now feels quite realistic
A little work on New Waves
Add RockCollider, build collider for them and set a flag when they are covered with a wave
When back on the beach force player into standing/walking state