Remove files put in the wrong place


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@5 bac25679-d237-0410-bec6-f8029acc7ebe
Initial revision


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@6 bac25679-d237-0410-bec6-f8029acc7ebe
Fixed manual compile instructions in COMPILE.txt
Updated RTCW master protocol from 58 to 60
Added support for All-Seeing Eye protocol (-eye)
        [still need to write documentation]
Fixed rare divide by zero displaying ping time
Added information about UT2003 master server lists to info/UT2003.txt


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@10 bac25679-d237-0410-bec6-f8029acc7ebe
Free memory after a server has been output
add option -hsn to display server names in hex [no docs]
add "servers/sec" to -progress output


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@11 bac25679-d237-0410-bec6-f8029acc7ebe
Added $SCORE for player score
Fixed XML escaping bugs
Fixed repeated rule values from UT2003 servers
Fixed excessive retries to UT2003 servers that set minplayers
Fixed reported # players for UT2003 server that set minplayers
Changed sof2m default protocol to 2004 (SOF 1.02)


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@12 bac25679-d237-0410-bec6-f8029acc7ebe
Fix some crashes reported by Kingsley
	server list changed while traversing it
	don't free if server_name == TIMEOUT


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@13 bac25679-d237-0410-bec6-f8029acc7ebe
Fix lots of errors in the servers linked list
Fix memory leaks in Quake and Unreal handling


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@14 bac25679-d237-0410-bec6-f8029acc7ebe
Fix a crash handling large half-life packets.
Fix a couple memory leaks.


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@15 bac25679-d237-0410-bec6-f8029acc7ebe
Ravenshield support [-rvs]
	Added native support for the Ravenshield protocol
Savage support [-sas]
	Added native support for the Savage protocol.
Updated GameSpy Server Protocol
	Updated to better handle player information so that it
	correctly parses Halo output.
Updated GameSpy Server Protocol
	Fixes stall on processing BF1942 v1.5 packets
Update All Seeing Eye Protocol
	Adds gametype to both standard output and rules
Updated UT2003 Protocol
	Updated to correctly support XMP including text coloring
Update SOF Protocol
	Now supports coloring of server names


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@16 bac25679-d237-0410-bec6-f8029acc7ebe
Fix for multi value fields in UT2003 e.g. Mutators.
Added -mdelim parameter to specify the multi value delimiter ( default '|' )


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@17 bac25679-d237-0410-bec6-f8029acc7ebe
Fix for q1 parsing broken in the last commit for UT2K3 / U2:XMP coloring


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@18 bac25679-d237-0410-bec6-f8029acc7ebe
- compile using -Wall
- fix those warnings produced by -Wall


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@19 bac25679-d237-0410-bec6-f8029acc7ebe
comment some qserver variables


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@20 bac25679-d237-0410-bec6-f8029acc7ebe
Fix for initial player name not be displayed due to incorrect call to
unreal_max_players. Also enhanced comments on the the reason for the
unreal_max_players fix.


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@21 bac25679-d237-0410-bec6-f8029acc7ebe
More fixes for gps protocol.
This fixes no scores for players in BF1942 as well as enhancing the way
that it eliminates players from the players list. BF1942 send bogus player
information for players numbered over the current player numbers indicated
in the core server status.


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@22 bac25679-d237-0410-bec6-f8029acc7ebe
fix ping time of eye servers


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@23 bac25679-d237-0410-bec6-f8029acc7ebe
add 'cl' target to create ChangeLog.cvs using cvs2cl.pl (http://www.red-bean.com/cvs2cl/)


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@24 bac25679-d237-0410-bec6-f8029acc7ebe
Fix for Ravenshield 1.5 game types
Fix for compile on FreeBSD 4.9


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@25 bac25679-d237-0410-bec6-f8029acc7ebe
add protocol version for ut2004 demo


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@26 bac25679-d237-0410-bec6-f8029acc7ebe
Fix for BF1942 v1.6 player names
Added the prototypes for farcry support ( packet decode not functional atm )


git-svn-id: https://svn.code.sf.net/p/qstat/code/trunk@27 bac25679-d237-0410-bec6-f8029acc7ebe