Temporary. Experimenting with lowering resolution.
Still trying to add new pass.
temporary non-working code.
SOMETHING is showing on screen, but it's low-res and doesn't move.
In progress. Got rid of currently-redundant code. For some reason, the quad has a minecraft-cube texture.
Still broken, but "getting there".
Things work! Currently red channel is used as debug
Some more debug prep. This is not using a separate render target, that has to change.
A separate render target for main scene rendering works.