local PN seems working, first step
changed build to debug
local PN without deprecated methods
returning to app after notification click
Merge branch 'develop' into local_PN

Conflicts:
	Android/app/app.iml
	Android/app/src/main/java/com/gameparkstudio/wkcocos/app/AppActivity.java
removing conflict after merge and one printf
first version of PNManager, java side only.
Merge remote-tracking branch 'origin/develop' into local_PN
bump cocos
preventing multiple simultaneous save requests to create multiple docs on storage
tentative fix of race condition on entities when created from app42 callback
fix build error by commenting old pvp test code.
changes in download design to use only one version number where the 3 first are the app number and the last one is the data version, relative to the app version.
fixing copy paste error in update code.
fixing joining / splitting version to allow optional "v" at the beginning.
fixes for downloading assets and forcing reload of already loaded assets.
Untested with App yet.
- Adding GameLogic Helper.
- Transferring manager update responsibility from Player to GameLogic .
- Modifying startup behavior...
adding GameLogic.cpp to fix android build
implementing to_string for android. ndk doesnt have it yet.
add set save name function.