flasher rotZ issue fixed

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@901 14438d79-0ffd-4333-8ae7-ea2bdd901387
add basic collision detection to mesh primitives

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@902 14438d79-0ffd-4333-8ae7-ea2bdd901387
hit threshold and hit event added to the primitive collision detection

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@903 14438d79-0ffd-4333-8ae7-ea2bdd901387
unused primitive events removed and command reference updated

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@904 14438d79-0ffd-4333-8ae7-ea2bdd901387
show error if polygons exceed the official dx7-limit of 65535

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@905 14438d79-0ffd-4333-8ae7-ea2bdd901387
Merge branch 'master' into fixes
Merge branch 'fixes' into dev

Conflicts:
	primitive.h