Mac OS X: Update create_release.sh script to compile several files in parallel
Simplify slot disconnections with the new Connection and ScopedConnection classes
Fix crash when Esc key is pressed in drag-and-drop of frames in Timeline
Fix issue 409: Infinite loop upon creating new sprite with a loop section set

Fix app::calculate_next_frame() to check that the loop section is correctly
inside the available sprite frames range [0, nframes)
Fix issue 410: Unexpected drawing behaviour on empty layer with Transparent Color index set to non-0

When we create a new image for the sprite, we've to adjust the image mask
color to the sprite mask color (as the image isn't in the Stock yet).
This problem appears in v1.0.1 (9dfec919e4b35502fdeb88ca5c10b41af3faa9a5)
because now we don't change the mask color of sprite images in the
rendering process. This kind of bug can be detected running on debug
mode with an assert in the render procedure.
Minor change in About dialog
Add link label in Options dialog to locate the configuration file
Change default location of aseprite.ini on Windows platform

The new default location is %AppData%/Aseprite folder. This will be useful
for a future setup program. So if aseprite.ini is located in aseprite.exe
directory, it acts like a portable program, in other case it acts like
an installed program.
Fix ase_parallelogram_map_standard() for RGB and Grayscale images with customized transparent color
Use ColorPicker in ColorButton
Fix RotSprite for RGB and Grayscale images
Minor fix in she::Event::type() return type
Update src/README.md
Fix SkinTheme::paintMenuItem() to paint check boxes correctly in 1:1 screen scale
Fix issue 406: persist ISelectionSettings
Rename raster::Pen -> raster::Brush
Fix ase_parallelogram_map_standard for RGB/Grayscale for mask with alpha=0

If the transparent/mask color has alpha = 0, we cannot filter by
RGB/Grayscale values, we have to blend all colors anyway. Only when
the mask has alpha > 0 we can check if the RGB values are different to
the mask RGB values. In other words, comparing the source color with the
mask, makes sense only when the mask has alpha > 0.
Remove item from TODO that is already done
Update version to 1.0.2
Merge branch 'dev'