ARM: allow misaligned local variables in Thumb1 mode.

There's no hard requirement on LLVM to align local variable to 32-bits, so the
Thumb1 frame handling needs to be able to deal with variables that are only
naturally aligned without falling over.
ARM: remove ARM/Thumb distinction for preferred alignment.

Thumb1 has legitimate reasons for preferring 32-bit alignment of types
i1/i8/i16, since the 16-bit encoding of "add rD, sp, #imm" requires #imm to be
a multiple of 4. However, this is a trade-off betweem code size and RAM usage;
the DataLayout string is not the best place to represent it even if desired.

So this patch removes the extra Thumb requirements, hopefully making ARM and
Thumb completely compatible in this respect.
ARM: remove ARM/Thumb distinction for preferred alignment.

Thumb1 has legitimate reasons for preferring 32-bit alignment of types
i1/i8/i16, since the 16-bit encoding of "add rD, sp, #imm" requires #imm to be
a multiple of 4. However, this is a trade-off betweem code size and RAM usage;
the DataLayout string is not the best place to represent it even if desired.

So this patch removes the extra Thumb requirements, hopefully making ARM and
Thumb completely compatible in this respect.