Fixed engineer lines being visible if picked while building
added teke_hmg to armor defs, i gave ansaldo105mm old damage back, updated JPN / ITA craig buildorder
 fixed teke_platoon spawn, removed HARDVEH from KT HE gun
 made jpnvehicleyard yardmap more open
Merge branch 'master' of https://github.com/spring1944/spring1944 into sweden

Conflicts:
	units/jpn/buildings/JPNVehicleyard.fbi
	units/jpn/buildings/JPNVehyard_landing.fbi
	units/jpn/buildings/JPNVehyard_tank.fbi

I deleted the JPN yardmap changes, they may need to be remade in some way,
if the pathing fix in the engine won't solve that.