Fixed a borked condition upgrade ("MELEEHASTEv" .. nice typo....) and fixed some errors that would happen when an unknown condition was loaded into the condition editor.
Added a pre-initialization check that makes sure we are compatible with the current version of WoW.
Changed attribute "tmw-class" to KeyValue "tmwClass" (new warlords XML feature)
Updated the instance type condition for MoP raid difficulties.
The suggestion list now defers its sorting so that input is more responsive.
The "Highlight timer edge" setting is back.
Changed a MergeDefaultsTables() call to a RegisterDatabaseDefaults() as it should have been.
Added in some debug output to figure out why checkboxes are getting stacked on top of one another.
I figured out the issue with checkboxes stacking up - it was because config panels were getting set to a negative height when they were hidden. Why did I ever do that?
Fixed the issue with the Show Timer setting being effective ignored because of the bug with cooldown sweeps not obeying alpha settings in Warlords.
Fix the deletion of the spell cache. Oops!
God, how did I manage to screw up that last commit so bad?
Fixed the workaround for cooldown sweeps not obeying their parent's opacity - it wasn't taking into account groups with an opacity of 0.
Updated all usage of c.1nil in conditions to c.True where applicable (and c.nil1 to c.False)
Fixed the updating of the spell texture cache from talents.
What. The. Fuck. Why was that line commented out? The entire system for restoring SVs after a crash was defunct this entire time because of that.