spellwarped power clarifications
change definition of slow
improved temporalist spellwarped powers
more spellwarped powers
improve sprinting
remove friendly fire
conflagration is enemies only
feeblemind doesn't penalize arcanist saves
typos
poisoning weapon doesn't keep poison fresh indefinitely
clarify that devices can apply poison
nonproficiency means you can't defend yourself, take -4 penalty
escape artist is standard action
nerf Endurance (too complicated)
sprint fatigue is counted in actions
fatigue prevents sprinting
spell specialization is +2
relocate magic feats
clarify teleport/mass transporter interaction
simplify strangle