Only burn the building if still in level
Images in proper directory

Weapons belong in the weapons directory and NPCs belong in the NPC directory.
Don't burn any building tiles if player leaves level
Merge pull request #2223 from niamu/images_cleanup

Images in proper directory
Merge pull request #2217 from niamu/burn_building_fix

Only burn the building if still in level
Player enters jumping state when on bouncer
Player shows death state when dead in liquid/lava
Scanning left and right somewhat work
Running left and right work. Only abed works for now
One way platforms somewhat work. Still need to work on slopes
One way platforms work. Next up: slopes
Fix collisions with multiple platforms
Make sure interpolation is bounded
Slopes are working 90%
Fix blocks to work for horizontal movement
Update the sandpits-2 and the valley-2 map with new collision layers
Reset velocity to 0 once you hit a platform
update tile_collisions town.tmx to function properly
ready to start making changes
dropping