Added additional Daniel text explaining how the inn interacts with boss fights
Changed "Wizard" text to "Mage"
Fixed Typo in Hedgehog Quest
chore(i18n): update locales
Merge branch 'develop' of https://github.com/HabitRPG/habitrpg-shared into develop
fix(drops): Correct rarity tiers

Quick and dirty fix to Golden potions being more common than Zombie etc. Golden potions are now 2% of drops (down from 3%); Zombie and Cotton Candy potions each 2.33% of drops (up from 2%); Red, Shade, and Skeleton 3% of drops (unchanged); Base, White, and Desert 4% of drops (unchanged).

Fixes #169.
fix(hedgehogs): flip sprites, expand template to 81x99, position down &
left. Fixes https://github.com/HabitRPG/habitrpg/issues/3000
chore(i18n): upload dutch, update locales
feat(mystery): add mystery items to spritesmith, so 3rd parties can use them too.
Merge pull request #165 from DanielTheBard/develop

Changed "Wizard" text to "Mage" in quests.json + Hedgehog Typo
Merge pull request #154 from lorian/inn-text

Added additional Daniel text explaining how the inn interacts with boss ...
fix(mystery): fix canOwn for mystery items, so they don't permenantly
break. Fixes https://github.com/HabitRPG/habitrpg/issues/2999
fix spelling of "mystery" in generic.json
Merge pull request #170 from ashaindlin/patch-1

fix spelling of "mystery" in generic.json
fix(quests): Make Gryphon and Hedgebeast drop 3 eggs
feat(stPatties): st. patties npc_daniel
chore(i18n): update locales
fix(content): typo
feat(difficulty): Add string for difficulty page

Adds a string token for the not-yet-implemented Difficulty page.
fix(i18n): typo and update locales