added ignore list
tweaking ignore list #1
tweaking ignore list #2
Updated Readme

Includes description from course website.
added my turn code to Chad's base code.

I had way too much trouble sorting things out so I just left most of it as is and just added stuff.
game transitions to level 2
Merge remote-tracking branch 'origin/ReadmeUpdate' into James_Dev2
Line Ending Normalization
Added global state manager and level transition

The global GameState object can be accessed via GameManager.TheGameState.
This state is shared between the loading and unloading of levels.

Balance
* Enemies no longer continue spawning
Updated Ignored Files
Updated Asset Version Control

Changed version control mode to visible meta files and asset
serialization text to better integrate with Git.
Added pause menu, balance

Menu pops up when the game is paused allowing the user to resume the
game or go back to the menu.

Balance
* Increased ship and laser speed
Fixed broken script reference
fixed my script linking
Fixed player getting stuck on wall
mother
added mothership
track meta