-Added some of Joe's stuff from his branch and fixed a few things
-Networking is a little better now, but not there yet
-Making some more changes to overworld
--The implementation is a little messy at the moment, but I got it so that when a door is beaten, the camera zooms in right on the key blocks that were destroyed, then it goes back to the player
-Added Joe's skeleton joint objects, and put one in the overworld
-Bomb has a point light and color change to red upon explosion
-Patched up a couple really big bugs with the overworld
-Added in some of Mark's levels and fixed them up a little bit.
Merge branch 'james-dev' into dev

Conflicts:
	PossessionGame/Assets/Scenes/OverWorldBeta.unity