Missed this one, Duke please ignore (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@30232 749742ba-7341-0410-aadc-df50b521781e
removed lot of legacy code in memory system and removed corresponding macros (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@30233 749742ba-7341-0410-aadc-df50b521781e
mc6847 : avoid one-time buffer underflow when fc100 is starting up.

git-svn-id: svn://dspnet.fr/mame/trunk@30234 749742ba-7341-0410-aadc-df50b521781e
pc_dsk: doh (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@30235 749742ba-7341-0410-aadc-df50b521781e
Finished s3c24xx conversion to devcb2 (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@30236 749742ba-7341-0410-aadc-df50b521781e
sc4dnd / sc4dndtp / sc4dnddw layout fun - backup of WIP (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@30237 749742ba-7341-0410-aadc-df50b521781e
16 buttons is plenty thanks (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@30238 749742ba-7341-0410-aadc-df50b521781e
Netlist: 

- Pong Doubles now working
  Thanks a lot to Adam Bousley for dual licensing DICE netlists.
  Hooked up player inputs
- Minor performance tweaks
- Separated game netlists from driver. Dice is making extensive use of macros which may conflict
  if these are in one source file.
- Added some rescap.h macros to netlist

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Pong Doubles [DICE Team, Couriersud]


git-svn-id: svn://dspnet.fr/mame/trunk@30239 749742ba-7341-0410-aadc-df50b521781e
Fixed compile issue. Thanks Justin!

git-svn-id: svn://dspnet.fr/mame/trunk@30240 749742ba-7341-0410-aadc-df50b521781e
i960.c: Save some additional state [Phil Bennett]

git-svn-id: svn://dspnet.fr/mame/trunk@30241 749742ba-7341-0410-aadc-df50b521781e