Revert poison change, engine.io
socket.io replaced by engine.io
Set sockinfo in message handler, open/opne typo
Battle Axe limitless, give estimats for bolts/pult
Fix AM'd wyrms diving, fix connected being undefined
bolsterpillar, reducemaxhp
Atlantis's Protection
Merge branch 'master' of github.com:Fippe94/openEtG
Georesonator change, AI ignores sundials with 0 charges, server verifies trades, fix decklink regex
Lots of art
Don't proc play unless place succeeds, don't crash on passchange
Concept of how to better render actives. Will turn into utility function later & generalize usage
Set Content-Type on login response so that it gets compressed
activetext1 & spidercow's get web if no active.cast assigned
Don't enter a newline into chat area if empty
Use Array.prototype.join for print stats
Drop use of SpriteBatch because it's causing graphical glitchs
Trust close event exclusively to call dropsock
Hand spasm spell
Remove spasm, add lemming