texture: replace glTexStorage2D with glTexImage2D
texture: fix another glTexStorage2D instance
texture: fix the level parameter to glTexImage2D
shape: use a better loop condition
replay: enable replays
replay: fix the replay directory
recordableinput: use a size_t for the length
gles: plumb view matrices to all drawers
gles: plumb through a model matrix
gles: add a shader program helper class
screen: expose brightness
letter: port to opengles-compatible calls
screen: port to opengles-compatible calls
actor: add a close method to actors
starparticle: port to opengles-compatible calls
connectedparticle: port to opengles-compatible calls
field: port to opengles-compatible calls
field: port logo to opengles-compatible calls
eyeshape: port to opengles-compatible calls
centershape: port to opengles-compatible calls