Core/Unit: Fix some movement issues when multiple controls are applied
Core/Entities: Added ObjectGuid class from MaNGOS
Core/Entities: Use new PackedGuid class
TrinityIrcChat: small include correction.
TrinityIrcChat - tab2space
Update IRCClient.cpp
Rename SQL
DB/Misc: Missing spawns/phasing

Phasing and missing spawns required for The Reckoning and Tirion's Gambit,

Note this does not fix these quests it only deals with spawns, phasing, gossip and gossip conditions.
SQL: Fix sql import
Scripting/Spell Stand: Move this spell to spells generic.
Core/Entities: Use ObjectGuid class in game project
Core/Misc: Fix issues reported by static analysis
Scripts/Commands: Fixed build with -DSCRIPTS=0
Scripting/Stand spell: Remove UNIT_FIELD_FLAGS change from spell script.
Scripts/OnyxiaLair:

- Potential null pointer crash fix
- Reset react state properly on wipes during air phase
Core/Misc: Fixed build without pch
Scripts/Misc: Some code style fixes for old code
DB/Misc: Update spawn for toc5
Scripts/Commands: Fix ".npc info" immune mask output

Fix ".npc info" showing wrong immune mask list
Fixes #12358
Merge branch 'mik1893/fear-vs-stun'

Merge PR #13095 into master