Starting on Faceplus integration.
More work on Faceplus integration/cleaning up support for multiple face
trackers.
fix glitchy oculus when looking directly behind
merge upstream/master into oculus-with-thrust proj
remove getAbsoluteHeadYaw() from the header
More progress on Faceplus integration.
More work on Faceplus integration.
Added basic mappings to start off with.
rename shapeShape() to be collideShapes()

Also add collideShapesCoarse()
remove cruft
More Faceplus work.  Starting to get results.
rename more shapeShape() to be collideShapes()
emit signal on avatar body-body collisions
emit events for hand-avatar collisions
merge
Move Faceplus reading to its own thread to avoid blocking the main one.
Faceplus fixes.
Tab fixes.
Merge branch 'master' of https://github.com/highfidelity/hifi into faceplus
fixing floats to be *.0f instead of *.f