Created menu
Fixed menu bugs. Whistles are now finite. Fixed celebrity selection bug when multiple celebrities in camera frame when picture taken. Increased celebrity movement speeds. Fixed bug in HealthBar, now only called Died when actually dead. Added NewTest to build settings
Imported Wingrove audio system
Added AudioSystem prefab and AudioEvents asset. Added AudioSystem prefab to NewTest
Imported whistle art and added to PhotoshootAtlas. Fixed misc bugs. Created gyroscope camera movement in CameraMove
Imported placeholder art and added to PhotoshootAtlas. Created CameraSize, LogWhenClicked and TransformHelpers. Imported and modified TransformHelpers
Fixed bugs in CameraSize. CameraSize can now change camera rect or size. TweenBehaviour now excludes m_offLocation if it is a child of the gameObject which the TweenBehaviour is attached to. Imported corner_dot_2048 and added to PhotoshootAtlas. Updated NewTest UI so that transparent sprites and colliders with no sprite now have corner_dot_2048 sprite instead.
Changed y values on rects on CameraSize component in NewTest. CameraSize now updates camera in Update method when in editor
Created new layer NoSelfCollision2 and switched off collision with itself in Physics2DSettings. CameraShoot button is now camera focus in NewTest
Rearranged UI in NewTest. Whistles are now always on the screen when the game is playing. Added Created CelebrityInfo and added it to NewTest. Imported SpriteAnim. Rescaled and reoriented whistle sprite on Whistle prefab
Sorted behaviours into different folders. Imported walk animation art. Created modified (smaller) version of walk animation art and added it to PhotoshootAtlas. Celebrities now play walk animations.
Added HealthBar method called GetProportionalHealth. Refactored health system after design changes
CameraSize component in NewTest now changes camera rect instead of camera size
Player can now change backgrounds. Escaping celebrities are now immediately destroyed instead of running aware. Added ParseInitialize gameObject to NewTest. Updated ParseTest script to test more complex operations. Celebrities now shake their head before they change head state to a higher state. EventRelay now has swipe events.
Deleted deprecated code from ParseTest. Remove call to ParseTest method in PlayerCoordinator. Removed Parse gameObjects from NewTest
Imported button art and added it to PhotoshootAtlas. Created GameManager base class and PhotoshootManager which inherits from it. Refactored parts of MenuCoordinator, PlayerCoordinator and CelebrityCoordinator to interface with PhotoshootManager. Imported CollectionHelpers. Created UserInfo. Created User and ScoreSave. Updated MenuCoordinator so that player can move between menus. Player can now register and login. New personal best high scores are now saved automatically
Changed value in ScoreSave