Merge pull request #6669 from Baystation12/dev

Moving substation mapfixes onto dev-freeze
Fixes humans being able to shred everything with their teeth.
Merge pull request #6675 from Zuhayr/dev-freeze

Fixes humans being able to shred everything with their teeth.
Hopefully fixes #6674

Breaker boxes would not always place down all the cables necessary to connect power grids on server start.
Moving initialization from the New() to the initialize() appears to have resolved this.
Map alterations. Fixes #6677.

Re-organizes maintenance areas, adds missing air alarms, lights and cameras to substations.
Re-adds a number of suddenly missing power cables, mainly affecting security.
Replaces a few instances of blood on the station with oil. Having round-start blood in secluded areas would get annoying fast..
NanoMap update.
Merge pull request #6678 from PsiOmegaDelta/BreakerInit

Breaker fixes and map changes
Fixes engineering ERT loadout area

ERT engineers had to climb over a table to be able to reach all their gear.
Re-organizes the area to avoid this.
Merge pull request #6679 from PsiOmegaDelta/ERTEngineers

Fixes engineering ERT loadout area
Merge pull request #6681 from Baystation12/dev-freeze

Dev freeze -> Dev