main menu updating
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion

Conflicts:
	Lords-of-Distortion/Assets/Scenes/MainMenu.unity
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
reduced to 1 intro phase
Slow no longer persists upon exiting the plague
Adding Portal has place holding Particle Effect
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Made placement during dead screen the same as during game.
Fix connection issue.
Merge branch 'master' into phase-redesign
Allow players to move during pregame.
Removed extraneous code.
Moved random power generation to PowerTypeExension
Fixed electric shot formation,
Added deflection shield to powers.
Hook goes on cooldown for 1.5 seconds after hooking a player.

Removed directional gravity field placement.
Changed SmokeBomb to destroy after 10 seconds.
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
fix for stage not ending
Merge branch 'phase-redesign'