World is now drawn with the new rendering pipe.
Rewrote Script_GetToken, since comments were messed up.
Integrated alpha-trick with material system.
Commented out body sound in CheckWaterTransition, what's that doing in there?
Added support for global material functions.
Temporarily removed lightmap from being drawn, need to figure out how I'm going to integrate this properly.
Added a bunch of suppreses on some compiler warnings that were false.