Add freedoom 0.9 wad identifiers

git-svn-id: http://odamex.net/svn/root/trunk@5151 b0bcef46-2027-0410-bd56-ab726e9a1d04
Add HACX (1.2) iwad definition

git-svn-id: http://odamex.net/svn/root/trunk@5152 b0bcef46-2027-0410-bd56-ab726e9a1d04
Up that variable!

git-svn-id: http://odamex.net/svn/root/trunk@5153 b0bcef46-2027-0410-bd56-ab726e9a1d04
Apply Russell's patch for bug 1103 - use system heap for music instead of zone heap

git-svn-id: http://odamex.net/svn/root/trunk@5154 b0bcef46-2027-0410-bd56-ab726e9a1d04
Revert r5154

git-svn-id: http://odamex.net/svn/root/trunk@5155 b0bcef46-2027-0410-bd56-ab726e9a1d04
- Stop playing any music tracks before calling I_WaitVBL on exit, this helps prevent any stuck music notes

git-svn-id: http://odamex.net/svn/root/trunk@5156 b0bcef46-2027-0410-bd56-ab726e9a1d04
- Revert P_CanSpy fixes (v2) patch from bug 1104, because this produces a bug which weapon firing speed increases and weapon up and down movement is glitchy

git-svn-id: http://odamex.net/svn/root/trunk@5157 b0bcef46-2027-0410-bd56-ab726e9a1d04
Show server chat in gold color.  TODO: allow color customization

git-svn-id: http://odamex.net/svn/root/trunk@5158 b0bcef46-2027-0410-bd56-ab726e9a1d04