added support for 3d hull segmentations, using exceptions for error handling
std capture bug: capturing was not finished
moved intersect functionality to own header
added support for converting oriented 3D triangular hull to tetgen input mesh
fixed namespace usage
adapted vgmodeler algorithm to current ViennaMesh implementation, own cpp file for vgmodeler interface
re-enabled seed point segmenting for current ViennaMesh implementation
re-enabled VGModeler hull adaption
added new algorithms (seed point segmenting, vgmodeler)
added new algorithms (seed point segmenting, vgmodeler)
moved to algorithms, re-enabled
make system cleanup, added vgmodeler
adapted example to new algorithm names (mesh_generator -> make_mesh)
example pipeline for hull mesh adaption