low hanging fruit.
minor corrections after merge
fix exceptions
fix traveler bug caused by this distance check that should not exist.
This is not needed, but it cant hurt to be paranoid
If you are speed tanking a battleship (wtf!) then assume it is ok to loot... BSs are not fragile snowflakes like smaller ships might be.
fix infinite loops
* Fixes for changes in DirectEve v1.330.4904.26383
Merge pull request #412 from Agasper/experimental

* Fixes for changes in DirectEve v1.330.4904.26383
Update DE to: v1.330.4904.26383
Merge branch 'experimental' of github.com:ISeeDEDPpl/Questor into experimental
Remove IsxStealth as its in directeve
Sorting by boolean is tricky. 0 comes before 1
Fixed sorting by Boolean issue and commented out line that was locking up client.
duh
Fix for "break on attackers" Problem
Merge pull request #426 from Assail/experimental

Fixes from Assail for Experimental
Changes behavior for the Loot Everything setting so that it actually works... and disables after mission salvaging pocket bookmark creation if you have Loot everything on (not needed if you are looting all...)

fixes for NPC frigate detection
merge settings xml changes from bleedingedge.
Merge branch 'experimental' of github.com:ISeeDEDPpl/Questor into experimental