Added Kiro statblock. Setting it up for persistent storage. Advise it be reviewed before anything else!
Started working on the Kiro initial encounter (I'm not coding all of Kiros doc -- the later parts seem a little unfinished, and based on Savs/Fens words, probably are). I can at least get through all of her initial rescue attempt though, which gives me enough to work in the reference in Saen's second round of content for Kiro.
Moved cunt/butt/cockChange and the backing holeChange functions into Creature. Modified the underlying holeChange function to support (probably badly) being used for characters other than the PC. Might be an idea to default the output for not-pc to disabled or something. This gives nice and easy access to the functions used to track PC vaginal/stretch changes to NPCs.
+ I don't want to tie it into the loadIn<hole> functions, because there's a temporal disconnect between the two "changes" that would then result from a loadIn call; penetration happens way before orgasm in the flow of a scene, and the loadIn method would need to be called where initial penentration happens to properly output stretch/virginity loss. Better it be kept separate imo.
This will cause a lot of compiler failures until I clean the shit up.
Should have the initial 3 sex scenes roughed in.
Kiros Rescue scene content should now mostly be blocked in.
Gotta add some items then chase up the cunt/butt/cock change calls.
Function changes, items implementation, gotta TEEEEEST.
Minor fixes.
Merge remote-tracking branch 'upstream/master'

Conflicts:
	includes/NPCTemplates.as
Tweaked some layout shit for Kiro, fixed up rooms, added some more variants to some parse tags (one/each cunt/pussy)
Kiros pre-bar stuff should be good2go.