Away missions, bugfixes and other stuff

*fixed an area bug in QM
+GOT ACADEMY AWAY MISSION WORKING (probably also got arcticwaste and
challenge working as well)
*fixed an area bug in the catwalk thing
+added cargo tech spawns
+added air alarm to cargo
*remodeled the captain's ID stash so that it's not as painfully obvious
+added turret control to the AI upload
*unintentionally left areas out of the fix in the previous push. This
has now been fixed.
+added missing firelocks to QM
+added missing cameras; this is by no means a complete fix but this was
started by the adding of a camera to the bridge maintenance door.
*fixed area stupidity in research that was unrelated to the
aforementioned fix in the same general vicinity