Initial IDistributedCache abstraction and implementations.

This includes:
- The IDistributedCache abstraction
- An implementation using MemoryCache
- An implementation using Redis.

This does not include
- Any serialization helpers
- Any concurrency controls (optimistic, locking, etc.).

Notes:
- Resis does not have any notion of sliding expiration, only absolute expiration. It does allow a single entry to contain multiple key-value pairs of data. We use this to store the absolute and sliding expiration values with the data and retrieve them later when we want to re-calculate the expiration.
- Some redis operations are best implemented via LUA script sent to the server. I've done the critical ones that way so far, but there are a few more (like refresh) that could be optimized via script.
The byte[] copy is a non-issue for redis, since everything is stored remotely. It's primarily an issue for the in-memory cache. I'll look at Stream, but that seems like it would make the API strangely asymmetrical.