Reversed the code in detectormanager and saved it for scoutmanager
Fixed some things I missed in the last commit, should now be reversed
The GameCommander now sends observers to scoutingmanager instead of detectormanager if there are no cloaked units in the enemy army.
Created a working skeleton for two observers.
Removed some debugprints in the skeleton
Started implementing the behaviour of the main observer and found the corner-bug that made the observer do circles.