Removed hardcoded path.
Added new delete operations.
Really strange errors were happening with the removeRow() function,
so for the time being a normal SQL delete query is made.
Also added resetAll() function to clear the entire table.
Also the counter was removed from phoenixlibrary, since
gridview already supports that. Maybe a simple getter would suffice.
Fixed aspect ratio for gameview.
Removed debug statement on width.
Added filename role to librarymodel.
Also removed filename role from the GameTable, while using
the filename role as the value of the GameViews' gameName variable.
Initial implementation of core swapping.
There were a bunch of changes in this commit. Some of them revolved around some tweaking of the theme. Others added native event handling to the PhoenixWindow class.
Also having preferred cores and swapping out cores now works.
Put fixed typo in project file and...
Removed the usage of the cleaned cores map.
Added resize animations for settingswindow.
Also added some themeing properties to the PhoenixScrollView
.
Added clean core names to CoreSettings...
Also filled in unload() function in the core.cpp file,
to release all libretro data and avoid memory leaks.
Added more values to the console enum...
Also added more icons, along with having the consolebar retractable.
Added closing animation to consolebar...
Along with separating the header from the listview.
Fixed misspelling on 'Film'.
Added rightMargin to console header.
Removed QtWinExtras 1.0 import.
Merge pull request #5 from team-phoenix/library_rework

Reworked Library to allow core selection.
Added drag and drop animation to GameGrid...
Importing of files utilizing the drag and drop feature is not yet complete.
Fixed red border not disappearing on drop.
Red drop border shows on console bar now.
Added drag and drop file support...
The ConsoleBar on the left is a drop area, along with the GameGrid.
Now just need to add that to GameTable.
Drag and Drop added to GameTable.