Adding basis for Arrow and Bat obstacles
Merge remote-tracking branch 'origin/master' into Obstacles
Added basic bat behaviour

Added some simple bat behaviour and mechanics
Changed obstacle location variables

Obstacle positions are now relative to the level format. X and Y are
multiplied by 32 so that the obstacles line up with the stage
Merge remote-tracking branch 'origin/master' into Obstacles
Merge branch 'master' of https://github.com/theKristi/GameDev_spring14 into Obstacles
Added obstacle behaviours to playstate

Behaviours for lava, spikes, and moss are added to the play state.
Obstacles still need to be loaded in either here or in the loader.
Added most obstacle collisions

Added obstacle collisions for arrows, fireballs, bats, moss, sand,
spikes, and lava. Still need to do switches and the spawning of items
from a fireball or arrow trap.
Merge remote-tracking branch 'origin/master' into Obstacles
Finished Most Static Obstacles

All static obstacles have functioning collisions and placement. Sand
might not work properly. Sound is still missing.
Merge branch 'master' of https://github.com/theKristi/GameDev_spring14

Conflicts:
	TombRacer/src/flash/classes/com/trdevt/gameState/PlayState.as
	TombRacer/src/flash/classes/com/trdevt/sprites/Hero.as