adding define for fake buy behavior on debug only
change save log level to debug.
cleaning up build for lib.
setting up version number for cmake
fixing some crashes on linux because of missing implementations
adding Version class with autotest for comparison testing
download manager is not a deprecated entityx Manager anymore.
add visible option for log.
preparing implementation for more reports of what is happening during download, including force update event
renaming downloadUI to PreloadUI for naming consistency.
renaming loadingUI to downloadingUI for naming consistency
bump cocos 2d.
make preload an entity manager.
bump cocos2d
first basic implementation of download testUI.
Merge branch 'game/dragonfall' of github.com:asmodehn/WkCocos into feature/force_update
fixing build after merging new Preload.
Removing Loading Scene.
Needed to change Shop to Actor for init synchronization.
Added Download and Preload test UI ( incomplete ).
Faking ShopControllerInitialization on PC to allow same behavior as on device.
Now using proper Version class instead of String. improved algorithm to check for version to download.
Fixing version test and comparison. small UI improvements.
added default v0 version.
fixing version comparison bug
improving downloadingUI and implementing force update event