modified:   Classes/HelloWorldScene.cpp
	modified:   Classes/HelloWorldScene.h
	new file:   Debug.win32/CloseNormal.png
	new file:   Debug.win32/CloseSelected.png
	new file:   Debug.win32/HelloWorld.png
	new file:   Debug.win32/SPEAR.png
	new file:   Debug.win32/SPEAR.psd
	new file:   Debug.win32/TasteTheSpear.win32.exe
	new file:   Debug.win32/UserDefault.xml
	new file:   Debug.win32/bg_loading.psd
	new file:   Debug.win32/bg_loading_001.png
	new file:   Debug.win32/borders.psd
	new file:   Debug.win32/fighter.psd
	new file:   Debug.win32/fonts/Marker Felt.ttf
	new file:   Debug.win32/fonts/arial.ttf
	new file:   Debug.win32/glew32.dll
	new file:   Debug.win32/glew32.lib
	new file:   Debug.win32/iconv.dll
	new file:   Debug.win32/ipadhd/CloseNormal.png
	new file:   Debug.win32/ipadhd/CloseSelected.png
	new file:   Debug.win32/ipadhd/HelloWorld.png
	new file:   Debug.win32/ipadhd/fighter.png
	new file:   Debug.win32/ipadhd/large.png
	new file:   Debug.win32/ipadhd/menu_items.plist
	new file:   Debug.win32/ipadhd/menu_items.png
	new file:   Debug.win32/iphone/CloseNormal.png
	new file:   Debug.win32/iphone/CloseSelected.png
	new file:   Debug.win32/iphone/HelloWorld.png
	new file:   Debug.win32/iphone/fighter.png
	new file:   Debug.win32/iphone/menu_items.plist
	new file:   Debug.win32/iphone/menu_items.png
	new file:   Debug.win32/iphone5/CloseNormal.png
	new file:   Debug.win32/iphone5/CloseSelected.png
	new file:   Debug.win32/iphone5/HelloWorld.png
	new file:   Debug.win32/iphone5/SPEAR.plist
	new file:   Debug.win32/iphone5/SPEAR.png
	new file:   Debug.win32/iphone5/ability_config.plist
	new file:   Debug.win32/iphone5/bg_loading.png
	new file:   Debug.win32/iphone5/bg_loading_001.png
	new file:   Debug.win32/iphone5/bg_loading_config.plist
	new file:   Debug.win32/iphone5/default_download.jpg
	new file:   Debug.win32/iphone5/fighter.png
	new file:   Debug.win32/iphone5/hero_config.plist
	new file:   Debug.win32/iphone5/large.png
	new file:   Debug.win32/iphone5/level_config.plist
	new file:   Debug.win32/iphone5/levels/forest.jpg
	new file:   Debug.win32/iphone5/levels/navalbase.jpg
	new file:   Debug.win32/iphone5/loadingbar.png
	new file:   Debug.win32/iphone5/logo.png
	new file:   Debug.win32/iphone5/menu_config.plist
	new file:   Debug.win32/iphone5/menu_items.plist
	new file:   Debug.win32/iphone5/menu_items.png
	new file:   Debug.win32/iphone5/texture_config.plist
	new file:   Debug.win32/iphone5/tutsau/bukeneng.jpg
	new file:   Debug.win32/iphone5/tutsau/bukeneng.png
	new file:   Debug.win32/iphone5/tutsau/caocaocao.jpg
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	new file:   Debug.win32/iphone5/tutsau/caocaocao_kagura.png
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	new file:   Debug.win32/iphone5/tutsau/caocaocao_tsura.png
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	new file:   Debug.win32/iphone5/tutsau/erzhichan.png
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	new file:   Debug.win32/iphone5/tutsau/zhuai.png
	new file:   Debug.win32/libBox2D.lib
	new file:   Debug.win32/libCocosDenshion.dll
	new file:   Debug.win32/libCocosDenshion.exp
	new file:   Debug.win32/libCocosDenshion.lib
	new file:   Debug.win32/libExtensions.lib
	new file:   Debug.win32/libcocos2d.dll
	new file:   Debug.win32/libcocos2d.exp
	new file:   Debug.win32/libcocos2d.lib
	new file:   Debug.win32/libcurl.dll
	new file:   Debug.win32/libcurl_imp.lib
	new file:   Debug.win32/libiconv.lib
	new file:   Debug.win32/libjpeg.lib
	new file:   Debug.win32/liblua.lib
	new file:   Debug.win32/libpng.lib
	new file:   Debug.win32/libtiff.dll
	new file:   Debug.win32/libtiff.lib
	new file:   Debug.win32/libwebp.lib
	new file:   Debug.win32/libzlib.lib
	new file:   Debug.win32/loadingbar.psd
	new file:   Debug.win32/lua51.dll
	new file:   Debug.win32/lua51.lib
	new file:   Debug.win32/menu_items.plist
	new file:   Debug.win32/menu_items.png
	new file:   Debug.win32/menu_items.psd
	new file:   Debug.win32/pthreadVCE2.dll
	new file:   Debug.win32/pthreadVCE2.lib
	new file:   Debug.win32/script/registerNotification.lua
	new file:   Debug.win32/websockets.dll
	new file:   Debug.win32/websockets.lib
	new file:   Debug.win32/zlib1.dll
	new file:   Resources/UI_HOME.png
	new file:   Resources/UI_HOME.psd
	new file:   Resources/UI_LEFT.png
	new file:   Resources/UI_LEFT.psd
	new file:   Resources/UI_RIGHT.png
	new file:   Resources/UI_RIGHT.psd
	new file:   Resources/UNKNOWN.psd
	modified:   Resources/config/ability_config.plist
	modified:   Resources/config/hero_config.plist
	modified:   Resources/config/level_config.plist
	modified:   Resources/config/stringResources.plist
	modified:   Resources/config/texture_config.plist
	new file:   Resources/iphone5/UNKNOWN.ExportJson
	new file:   Resources/iphone5/UNKNOWN0.plist
	new file:   Resources/iphone5/UNKNOWN0.png
	new file:   Resources/iphone5/UNKNOWN_TEXTURE.ExportJson
	new file:   Resources/iphone5/UNKNOWN_TEXTURE0.plist
	new file:   Resources/iphone5/UNKNOWN_TEXTURE0.png
	new file:   Resources/iphone5/levels/UNKNOWN.png
	modified:   proj.win32/Debug.win32/CL.read.1.tlog
	modified:   proj.win32/Debug.win32/CL.write.1.tlog
	modified:   proj.win32/Debug.win32/TasteTheSpear.win32.lastbuildstate
	modified:   proj.win32/Debug.win32/cl.command.1.tlog
	modified:   proj.win32/Debug.win32/link.command.1.tlog
	modified:   proj.win32/Debug.win32/link.read.1.tlog
	modified:   proj.win32/Debug.win32/link.write.1.tlog
	modified:   proj.win32/Debug.win32/mt.command.1.tlog
	modified:   proj.win32/Debug.win32/mt.read.1.tlog
	modified:   proj.win32/Debug.win32/mt.write.1.tlog
	modified:   proj.win32/Debug.win32/rc.command.1.tlog
	modified:   proj.win32/Debug.win32/rc.read.1.tlog
	modified:   proj.win32/Debug.win32/rc.write.1.tlog
	modified:   proj.win32/Debug.win32/vc100.idb
	modified:   proj.win32/DistrictSelectLayer.cpp
	modified:   proj.win32/DistrictSelectLayer.h
	modified:   proj.win32/DistrictSelectScene.cpp
	modified:   proj.win32/DistrictSelectScene.h
	modified:   proj.win32/DistrictType.cpp
	modified:   proj.win32/DistrictType.h
	modified:   proj.win32/GameDirector.cpp
	modified:   proj.win32/GameDirector.h
	new file:   proj.win32/GameLayer.cpp
	new file:   proj.win32/GameLayer.h
	modified:   proj.win32/GameObjectTypesLoader.cpp
	modified:   proj.win32/GameObjectTypesLoader.h
	modified:   proj.win32/GameObject_Runtime.h
	new file:   proj.win32/HeroSelectLayer.cpp
	new file:   proj.win32/HeroSelectLayer.h
	new file:   proj.win32/HeroSelectScene.cpp
	new file:   proj.win32/HeroSelectScene.h
	new file:   proj.win32/LevelSelectLayer.cpp
	new file:   proj.win32/LevelSelectLayer.h
	new file:   proj.win32/LevelSelectScene.cpp
	new file:   proj.win32/LevelSelectScene.h
	modified:   proj.win32/LevelType.cpp
	modified:   proj.win32/LevelType.h
	modified:   proj.win32/MenuLayer.cpp
	modified:   proj.win32/MyLoadingLayer.cpp
	modified:   proj.win32/ProgressEntity.cpp
	modified:   proj.win32/SceneManager.cpp
	modified:   proj.win32/ScrollLayer.cpp
	modified:   proj.win32/TasteTheSpear.win32.vcxproj
	modified:   proj.win32/TasteTheSpear.win32.vcxproj.filters
	modified:   proj.win32/TexturedGameObjectType.cpp
	modified:   proj.win32/TexturedGameObjectType.h
	new file:   proj.win32/UserDefaultUtils.cpp
	new file:   proj.win32/UserDefaultUtils.h
	modified:   proj.win32/main.cpp
	modified:   proj.win32/myLib.h
	TasteTheSpear.win32.sln
fuck