Android branch initialization
Merge branch 'platfrom' into core
Created ResourceManager-class and transferred loadWAV from sound to there.
Base android files
Added loadTGA in ResourceManager

Commented linker error in debug
Fixed struct usage in sound-class
Added additional includes on test project.
Fixed Api level to gingerbread
Removed several "add files here"

Fixed openal linker error in test project
Merge remote-tracking branch 'origin/master' into Renderer
Merge branch 'platfrom' into Renderer
Finished initial Camera class
ResourceManager stores sound & texture structs into map
Merge branch 'resources' into sound
Finished basic texture class

+ some modifications to Platform/Graphics
NativeActivity works. Next implementing our changes
Merge remote-tracking branch 'origin/resources' into Renderer

Conflicts:
	src/Audio/Sound.cpp
	vs2010/TestProject/main.cpp
Added project and fixed few typos
AndroidProject
Merge remote-tracking branch 'origin/platfrom' into platform/android
Modified Texture to use ResourceManager
Added UtH Debug