[#2653] Remove unnecessary ensureAccessible() calls

Motivation:

I introduced ensureAccessible() class as part of 6c47cc97111146396d2daf1a97051135d2eaf69e in some places. Unfortunally I also added some where these are not needed and so caused a performance regression.

Modification:

Remove calls where not needed.

Result:

Fixed performance regression.
Fixed NPE in WebSocket00FrameDecoder if end couldn't be found in text frame

Motivation:
When we receive an incomplete WebSocketFrame we need to make sure to wait for more data. Because we not did this we could produce a NPE.

Modification:
Make sure we not try to add null into the RecyclableArrayList

Result:
no more NPE on incomplete frames.
Implemented LZF compression codec

Motivation:

LZF compression codec provides sending and receiving data encoded by very fast LZF algorithm.

Modifications:

- Added Compress-LZF library which implements LZF algorithm
- Implemented LzfEncoder which extends MessageToByteEncoder and provides compression of outgoing messages
- Added tests to verify the LzfEncoder and how it can compress data for the next uncompression using the original library
- Implemented LzfDecoder which extends ByteToMessageDecoder and provides uncompression of incoming messages
- Added tests to verify the LzfDecoder and how it can uncompress data after compression using the original library
- Added integration tests for LzfEncoder/Decoder

Result:

Full LZF compression codec which can compress/uncompress data using LZF algorithm.
Implemented a Bzip2Encoder

Motivation:

Bzip2Encoder provides sending data compressed in bzip2 format.

Modifications:

Added classes:
- Bzip2Encoder
- Bzip2BitWriter
- Bzip2BlockCompressor
- Bzip2DivSufSort
- Bzip2HuffmanAllocator
- Bzip2HuffmanStageEncoder
- Bzip2MTFAndRLE2StageEncoder
- Bzip2EncoderTest

Modified classes:
- Bzip2Constants (splited BLOCK_HEADER_MAGIC and END_OF_STREAM_MAGIC)
- Bzip2Decoder (use splited magic numbers)

Added integration tests for Bzip2Encoder/Decoder

Result:

Implemented new encoder which can compress outgoing data in bzip2 format.
[#2664] Support write-spinning also in native transport

Motivation:

In our nio implementation we use write-spinning for maximize throughput, but in the native implementation this is not used.

Modification:

Respect writeSpinCount in native transport.

Result:

Better throughput
 [#2647] Handle IOV_MAX in java code

Motivation:

The handling of IOV_MAX was done in JNI code base which makes stuff really complicated to maintain etc.

Modifications:

Move handling of IOV_MAX to java code to simplify stuff

Result:

Cleaner code.
[#2666] Fix possible NPE when try to fullfill connect ChannelPromise

Motivation:

Because of a missing return statement we may produce a NPE when try to fullfill the connect ChannelPromise when it was fullfilled before.

Modification:

Add missing return statement.

Result:

No more NPE.
[#2667] Write until EAGAIN in native transport

Motivation:

We need to continue write until we hit EAGAIN to make sure we not see an starvation

Modification:

Write until EAGAIN is returned

Result:

No starvation when using native transport with ET.
[#2665] Continue writing on IOException when using DatagramChannel

Motivation:

As a DatagramChannel supports to write to multiple remote peers we must not close the Channel once a IOException accours as this error may be only valid for one remote peer.

Modification:

Continue writing on IOException.

Result:

DatagramChannel can be used even after an IOException accours during writing.
[#2667] Write until EAGAIN in native transport and only call setEpollOut() in this case

Motivation:

In the previous fix for #2667 I did introduce a bit overhead by calling setEpollOut() too often.

Modification:

Only call setEpollOut() if really needed and remove unused code.

Result:

Less overhead when saturate network.
Fix buffer leak in Bzip2EncoderTest
Close ObjectInputStream in ObjectDecoder.decode(...)

Motivation:

We create a new CompactObjectInputStream with ByteBufInputStream in ObjectDecoder.decode(...) method and don't close this InputStreams before return statement.

Modifications:

Save link to the ObjectInputStream and close it before return statement.

Result:

Close InputStreams and clean up unused resources. It will be better for GC.
Small performance improvements

Modifications:

- Added a static modifier for CompositeByteBuf.Component.
This class is an inner class, but does not use its embedded reference to the object which created it. This reference makes the instances of the class larger, and may keep the reference to the creator object alive longer than necessary.
- Removed unnecessary boxing/unboxing operations in HttpResponseDecoder, RtspResponseDecoder, PerMessageDeflateClientExtensionHandshaker and PerMessageDeflateServerExtensionHandshaker
A boxed primitive is created from a String, just to extract the unboxed primitive value.
- Removed unnecessary 3 times calculations in DiskAttribute.addContent(...).
- Removed unnecessary checks if file exists before call mkdirs() in NativeLibraryLoader and PlatformDependent.
Because the method mkdirs() has this check inside.
- Removed unnecessary `instanceof AsciiString` check in StompSubframeAggregator.contentLength(StompHeadersSubframe) and StompSubframeDecoder.getContentLength(StompHeaders, long).
Because StompHeaders.get(CharSequence) always returns java.lang.String.
Fixes for compression codecs

Motivation:

Fixed founded mistakes in compression codecs.

Modifications:

- Changed return type of ZlibUtil.inflaterException() from CompressionException to DecompressionException
- Updated @throws in javadoc of JZlibDecoder to throw DecompressionException instead of CompressionException
- Fixed JdkZlibDecoder to throw DecompressionException instead of CompressionException
- Removed unnecessary empty lines in JdkZlibEncoder and JZlibEncoder
- Removed public modifier from Snappy class
- Added MAX_UNCOMPRESSED_DATA_SIZE constant in SnappyFramedDecoder
- Used in.readableBytes() instead of (in.writerIndex() - in.readerIndex()) in SnappyFramedDecoder
- Added private modifier for enum ChunkType in SnappyFramedDecoder
- Fixed potential bug (sum overflow) in Bzip2HuffmanAllocator.first(). For more info, see http://googleresearch.blogspot.ru/2006/06/extra-extra-read-all-about-it-nearly.html

Result:

Fixed sum overflow in Bzip2HuffmanAllocator, improved exceptions in ZlibDecoder implementations, hid Snappy class
Small fixes and improvements

Motivation:

Fix some typos in Netty.

Modifications:

- Fix potentially dangerous use of non-short-circuit logic in Recycler.transfer(Stack<?>).
- Removed double 'the the' in javadoc of EmbeddedChannel.
- Write to log an exception message if we can not get SOMAXCONN in the NetUtil's static block.
Fix NPE problems

Motivation:

Now Netty has a few problems with null values.

Modifications:

- Check HAProxyProxiedProtocol in HAProxyMessage constructor and throw NPE if it is null.
If HAProxyProxiedProtocol is null we will set AddressFamily as null. So we will get NPE inside checkAddress(String, AddressFamily) and it won't be easy to understand why addrFamily is null.
- Check File in DiskFileUpload.toString().
If File is null we will get NPE when calling toString() method.
- Check Result<String> in MqttDecoder.decodeConnectionPayload(...).
If !mqttConnectVariableHeader.isWillFlag() || !mqttConnectVariableHeader.hasUserName() || !mqttConnectVariableHeader.hasPassword() we will get NPE when we will try to create new instance of MqttConnectPayload.
- Check Unsafe before calling unsafe.getClass() in PlatformDependent0 static block.
- Removed unnecessary null check in WebSocket08FrameEncoder.encode(...).
Because msg.content() can not return null.
- Removed unnecessary null check in DefaultStompFrame(StompCommand) constructor.
Because we have this check in the super class.
- Removed unnecessary null checks in ConcurrentHashMapV8.removeTreeNode(TreeNode<K,V>).
- Removed unnecessary null check in OioDatagramChannel.doReadMessages(List<Object>).
Because tmpPacket.getSocketAddress() always returns new SocketAddress instance.
- Removed unnecessary null check in OioServerSocketChannel.doReadMessages(List<Object>).
Because socket.accept() always returns new Socket instance.
- Pass Unpooled.buffer(0) instead of null inside CloseWebSocketFrame(boolean, int) constructor.
If we will pass null we will get NPE in super class constructor.
- Added throw new IllegalStateException in GlobalEventExecutor.awaitInactivity(long, TimeUnit) if it will be called before GlobalEventExecutor.execute(Runnable).
Because now we will get NPE. IllegalStateException will be better in this case.
- Fixed null check in OpenSslServerContext.setTicketKeys(byte[]).
Now we throw new NPE if byte[] is not null.

Result:

Added new null checks when it is necessary, removed unnecessary null checks and fixed some NPE problems.
Don't spin from malformed dns packets containing loops

Motivation:

DNS packets that contain pointers in a loop will cause
DnsResponseDecoder.readName() to infinite loop.

Modifications:

Fixed DnsResponseDecoder.readName() to detect when packets have loops
and return null instead.

Result:

It is no longer possible to cause Netty to infinite loop by sending it malformed
DNS packets with a loop.
[#2680] NioSocketChannelOutboundBuffer.nioBuffers() / EpollSocketChannelOutboundBuffer.memoryAddresses() should always return non-null array as stated in javadocs

Motivation:

At the moment NioSocketChannelOutboundBuffer.nioBuffers() / EpollSocketChannelOutboundBuffer.memoryAddresses() returns null if something is contained in the ChannelOutboundBuffer which is not a ByteBuf. This is a problem for two reasons:
  1 - In the javadocs we state that it will never return null
  2 - We may do a not optimal write as there may be things that could be written via gathering writes

Modifications:

Change NioSocketChannelOutboundBuffer.nioBuffers() /  EpollSocketChannelOutboundBuffer.memoryAddresses() to never return null but have it contain all ByteBuffer that were found before the non ByteBuf. This way we can do a gathering write and also conform to the javadocs.

Result:

Better speed and also correct implementation in terms of the api.
Use the correct memoryAddress size when do a gathering write. Part of [#2680]
[#2684] EpollSocketChannel gathering writes should take fast-path if possible

Motivation:

In EpollSocketchannel.writeBytesMultiple(...) we loop over all buffers to see if we need to adjust the readerIndex for incomplete writes. We can skip this if we know that everything was written (a.k.a complete write).

Modification:

Use fast-path if all bytes are written and so no need to loop over buffers

Result:

Fast write path for the average use.