Added a game controller object and trying to experiment with multiple clients connecting at the same time but it is currently broken
Attempting to debug the problem
Mulitple clients can now connect to the game simultaenously
Added code to continously receive JSON objects through the network to allow Yousif to control the robot using his web interface
Deleted the Temp folder
Set it up so that multiple clients can connect and play using the continuous input controller
Made duplicate scripts so that it is easy to switch between networking and standalone mode
Crawlers were added to the game a few commits ago but it took a while for me to figure out the collision issue with the Robot (onCollisionEnter2D is implemented in both Crawler.cs and Robot.cs so the order in which they execute during runtime matters)