Culling tests -> trying to fix dead lock
Dead lock fixed
sphere test
Old frustum culling function
Merge remote-tracking branch 'origin/clean_PreparingThread' into culling_tests
tmq updated
Merge pull request #252 from Another-Game-Engine/culling_tests

Culling tests
Merge pull request #251 from Another-Game-Engine/clean_PreparingThread

Clean preparing thread
Merge branch 'master' into deffered_shading