Added a function to use positionCameraToWorld for the player's position....

... Only works on the player since it uses camera position which is local to each machine.

Should entirely close https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/487
In https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/master/arma3/%40task_force_radio/addons/task_force_radio/functions/fn_preparePositionCoordinates.sqf#L24 TF_fnc_position will breaks coordinates for other players object. We should do check inside this https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/master/arma3/%40task_force_radio/addons/task_force_radio/functions/fn_defaultPositionCoordinates.sqf#L41 branch (only for player), also it is required to take in order https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/master/arma3/%40task_force_radio/addons/task_force_radio/functions/fn_defaultPositionCoordinates.sqf#L38 diff beetwen object and player location