advapi32/tests: Fix typos in test_LsaLookupNames2.
winedbg: Respect TMPDIR environment variable.
hnetcfg: Allow NetFwOpenPort to be created.
hnetcfg: Add typeinfo support to INetFwOpenPort.
d3d10core: Implement d3d10_device_VSGetShaderResources().
d3d10core: Implement d3d10_device_GSSetShaderResources().
d3d10core: Implement d3d10_device_GSGetShaderResources().
d3d10core: Implement d3d10_device_PSSetShaderResources().
d3d10core: Implement d3d10_device_PSGetShaderResources().
riched20: Implement ITextRange::GetDuplicate.
riched20: Implement ITextRange::Collapse.
riched20: Implement ITextSelection::Collapse.
wininet: Moved critical section locking to get_cookie callers so that cookie_set_t is also protected.
svchost: Add LOAD_WITH_ALTERED_SEARCH_PATH flag when loading the dll.
msvcp90: Fix comment typo.
mshtml/tests: Fixed typo.
mshtml: Handle DISPATCH_PROPERTYPUT | DISPATCH_PROPERTYPUTREF in invoke_builtin_prop.
mshtml: Added IHTMLDOMAttribute::put_nodeValue implementation.
d3d10: Also store the depth/stencil state in the stateblock.
wined3d: Do not increment the reference count of the returned buffer in wined3d_device_get_stream_source().

None of the other getters increment the reference count either.