first pass
add default function definition for supportsTileDataAvailable()
Don't crash if supportsTileDataAvailable is not defined.
use single function getTileDataAvailable() and add to other terrain providers
move profile scene
add SanFrancisco profile scene
jshint pass
Merge branch 'master' into tile-loading
move profiling test to sandcastle
update CHANGES.md
add specs for getTileDataAvailable()
test the getTileDataAvailable() false case as well
ammend documentation
Add a function to set the default EntityView vector.
Merge remote-tracking branch 'origin/master' into default-entityView
Switch to a static getter/setter.
Update test
Merge remote-tracking branch 'origin/master' into default-entityView
Fix parameter name.
Merge pull request #2118 from AnalyticalGraphicsInc/default-entityView

Add a function to set the default EntityView vector.