- Moved vertex descriptor from vertex buffer to mesh buffer. (This commit may break some examples and DX11).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4860 dfc29bdd-3216-0410-991c-e03cc46cb475
- Added separate blending support to both OpenGL ES1.x and 2.0 drivers.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4861 dfc29bdd-3216-0410-991c-e03cc46cb475
Fixed issue with missing separate blending entry in OpenGL query feature.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4862 dfc29bdd-3216-0410-991c-e03cc46cb475