Making collidePoint behavior consistent with previous versions by returning the most recently added Entity if there are more than one at the same layer.
Merge branch 'collidepoint' into all
Adding screen shake function.
Adding shakeStop function to stop a currently running shake.
Merge branch 'letterbox' into all
Fix for functions like collidePoint that find elements by type. Find the most recently added entity first.
Fix for functions like collidePoint that find elements by type. Find the most recently added entity first.
Merge branch 'collidepoint' into all
Minor correction to shake magnitude. Include right/bottom end.
Merge branch 'letterbox' into all