styling to bring new canvas closer to kinetic
mapModel provides a reason when forcing nodes to move
scroll by dragging in case of non touch
link and paperclip styles
open attachment
cleanup
tests for box functions
tests for animateConnectorToPosition
tests for animateConnectorToPosition
storing jquery references for connected nodes instead of dom IDs to avoid attr/data clashes
tests for DOMRender
tests for DOMRender
fading in connectors correctly
extracted node queue animation options to a single variable
renamed DOMMediator to viewController
initial tests for nodeCreated
extracted hammer dragging
using css translate instead of always calculating stageX and stageY in widgets
renamed stageX into offsetX to make it clearer
tests for stage expansion when nodes added