beagle-ui.js: add BoneScript version to connection
Merge pull request #9 from jadonk/master

Update contents for debian image beta
Create README.md
Create gh-pages branch via GitHub
Update index.html
Update index.html
Update index.html
Update index.html
Merge branch 'master' of github.com:beagleboard/bone101
Merge branch 'gh-pages' of github.com:beagleboard/bone101

Conflicts:
	index.html
Support/bone101/index.html: fixed absolute references
bonescript-demo.js: add variable for script paths

Global variable bonescriptStaticPath will point to where the CSS and
JavaScript files are. The default is currently '../../' because that
should work on a bunch of the pages as they are without fixing. This
needs to be added to all the pages or a more elegant fix should be
created.
bonescript-demo.js: update default script path

Changed bonescriptStaticPath default to '../../static/'
bonescript-demo.js: added missed path modifier in loadScript

Added missing reference to bonescriptStaticPath to loadScript. I had it
previously for loadCss but missed adding it in loadScript.
beagle-ui.js: another quick path hack

Using global variable serverBasePath to define where the content for the
site lives. The final solution needs to be pushed across the pages and
made clean. For now, to make many pages work where this variable is not
already defined, I set the default to '../../' since most pages live at
that depth.
Merge branch 'master' of github.com:t27/bone101 into t27-master

https://github.com/jadonk/bone101/pull/6

Conflicts:
	Support/bone101/index.html
extras/bacon_cape/demo_flot: work when on remote host

This example was previously hard-coded to work off of USB. It now works when hosted at other locations, including http://beaglebone.local:3000 under Cloud9 IDE