removed some unnecessary copy-paste code.
split player input in several methods.
changed method ChangePlayer: old GameObject is set to inactive at the end of the method and not at the beginning.
Torque and Linear impulse are only applied if any movement was applied.
Triggers and Fanblades are now resetted when the game restarts (when pressing F3).
added comments to the config file.
added some comments to gamelogic.lua
added comments to init.lua.
added comments to player.lua and fanmeta.lua
changed name of function initializeGameObjectFan1 to initializeGameObjectFan -> more general since it's not only used for fan1.
added comments to isometricCamera, fanbladesmeta, materialtest and utils.lua.
Merge branch 'develop'

Conflicts:
	Game/data/scripts/Config.lua
	Game/data/scripts/Init.lua