Set pts/dts as -1 when psmfplayer->mediaengine->IsVideoEnd()
Fix sceUtilityOskGetStatus

@unknownbrackets have confirmed it
Add a delay for status changes to the OSK.

I cut down the init delay because it's really annoyingly long.
Delay init/shutdown for msgdialogs as well.
Make it possible to override dialog fade out.

Useful to show multiple osk dialogs.  Not sure if any game actually uses
this feature...
Update to xxHash-r33 and apply alignment patch

Patch from: http://code.google.com/p/xxhash/issues/detail?id=15

Makes sense, seems right hopefully.
Add a tab to show vertex values to the GE debugger.

Should be pretty useful, especially for depth issues.
Add a tab to show matrices as well.
Make all list controls copy by default.

Yay.  Much better than screenshots.
Add select all to all generic list controls.
Typo.
Stop showing z = 1.0 for non through in debugger.

Oops.
Added Danish language
Add __isPlayingStatus() check
Merge pull request #5374 from sum2012/patch-2

Fix sceUtilityOskGetStatus
Merge pull request #5382 from coestergaard/master

Added Danish language
Merge pull request #5378 from unknownbrackets/debugger

Add vertex and matrix tabs to the GE debugger
Merge pull request #5376 from unknownbrackets/xxhash

Update to xxHash-r33 and apply alignment patch
Drop height to 0 when VAG ends.

Otherwise we will set it to !playing and never step the height.
Should fix Yu-Gi-Oh again.  Probably release before was miscalculated as
0 which is why it worked before.
Oops, remove extra PSPModel reference.