FightSystemLevelUnitDatTemplate.xml
. 在 UnitData 中加上SkillZone

FightSystem.cs
. add return when there is no unitData at RefreshOptions()

LevelGenerator.cs
. modify comment at LoadUnitDataTemplate()
. add checking unit data at LoadLevel()

UnitData.cs
. add class method AssignSkill()
. add class method ImportSkills()

UnitDataParam.cs
. add define TESTPLAYTYPE

XMLParseLevelUtility.cs
. add checking of _UnitNode at ParseUnitDataTemplateData()
. add code of ParseSkillZone() at ParseUnitDataTemplateData()
. add class method ParseSkill()
commit