Added more transformers to avoid most use of reflection
Added better right click function check
Organized rendering events a bit better
Raytracing block placement (Fix stairs placing)
Derp fixes
Bit of optimisation and format
Replaced transformers with class accessors
Added interfaces for EntityPlayer and ItemRenderer
Use the added interfaces
Enable transformers in dev environment
Moving for Gradle
Working Gradle ! Yey!
Merge remote-tracking branch 'upstream/master'