Added ODIDMediaEngine support to not present strict-live resources as st...

ODIDMediaEngine supports the presentation of resources that have lost their
 live resource. e.g. A recording which goes from in-progress to complete.
 But this is not always desirable. e.g. Stopped strict-live resources don't
 have content to present.

This change enabled "instant autoreset" (having a resource go back to
 start state immediately upon simulator stop) for strict-live resources
 and any time that live-sim-autoreset-time is 0.

Tested with strict-live resources and live-sim-autoreset-time of 0 and
 30. Confirmed correct operation for strict-live and recording-mode
 resources via log.
What do these modes mean? `S0_FIXED`, `S0_INCREASING`, and `S0_EQUALS_SN`? What is `S0`?