Debugging and Testing
The Simulation is now debugged and tested as far as it was possible
without GUI. I fixed several issues and for small number of units it
seems to work quite well at the moment. A problem that remains is that
Units with low range will just dance around each other and consequently
will never attack each other. A solution would be to include the size of
the units and then add this size to the attack range, which would
especially for larger units make a huge difference and also from a
logical point of view shouldn't be ignored.