fix: pre-compiled header conflicts across different build configurations
Merge branch 'master' of https://github.com/tszirr/assimp
Merge pull request #83 from abma/master

fix .3DS error "Chunk is too large" with gcc >=4.7.0 / mingw
Add aiFreeScene() API for symmetry with aiCopyScene.
Clarify exporter doc: how to get a modifiable copy of a previously imported scene.
Merge branch 'master' of github.com:assimp/assimp
CMake for assimp_view: copy dlls from assimp build over to output folder.
CMake for assimp_cmd: also copy over assimp output binary as PRE_BUILD event.
CMake: use copy_if_different instead of copy and only run PRE_BUILD on Windows as it is not required on *nix anyway.
LWO: ignore chunks of length zero.
LWO: take last CLIP with the requested index (CLIPs ordered by ordinal string)
Merge pull request #89 from assimp/cmake-fixes

CMake Fixes
Merge branch 'master' of github.com:assimp/assimp into fixes
CMake: simplify.
CMake: make assimp_view/assimp_cmd's file copying DEPEND on assimp.
aiMaterial: use overloads instead of template specializations. This fixes multiple instances of int material properties being accidentally registered as BINARY because the given type was unsigned int.
Merge pull request #90 from assimp/material-overloads

aiMaterial: use overloads instead of template specializations. This fixe...
Obj: set aiMesh::mPrimitiveTypes
Obj: support line continuations with \ (fixes #91)
Merge branch 'master' of github.com:assimp/assimp into fixes