Version 0.1 - Andrew
Input controls now working

use wasd or arrows to move, r to rotate.
also added spawner and collision code. Some blocks don't play well with
the edges yet.
Finished movement and collision/ rotation code.

6 of 16 pieces added and working properly.
Merge remote-tracking branch 'origin/Andrew' into Andrew

Conflicts:
	UnityProject/Assets/Scenes/gameScene.unity
	UnityProject/Assets/Scripts/PieceSpawner.cs
	UnityProject/Library/CurrentLayout.dwlt
	UnityProject/Library/InspectorExpandedItems.asset
	UnityProject/Library/ScriptAssemblies/Assembly-CSharp.dll
	UnityProject/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	UnityProject/Library/assetDatabase3
	UnityProject/Library/expandedItems
	UnityProject/Library/guidmapper
	UnityProject/Library/metadata/d7/d73db8c6f48d5f0428d527249cb0d6db