adding some basic celery support for the live version
reducing refresh time to allow forces more often and adding in base celery queue information
adding more basic celery support -- TODO make it better
tweaking how things are called for rate limiting purposes
adding new high priority queue to allow normal updates to be side stepped for things people actually want
cleaning up some visuals and moving forced game retreaval to bottom
lining some things up on the front page
moving game overview to table view instead of weird view
checking for correct errors now
for the record > != <
needs cleaning but the game table now works out better
adding image support- its super hacky but needed for some more UI blocking
fixing account linking on game page
making item images bigger and stacked
adding new catch for some connection issues
adding some more logging for mongo issues
fixing typo in an exception
removing a field update that conflicts with sharding information
fixing small width issue when there weren't equal teams or things were missing...
adding celery result and cache settings