debugging right now
fixed stride. check when point is equal to indicators instead of finding them
Update the render to reflect removed voxels
debugging. reversed orientation of triangles
latest trying to fix
FIXED INTERSECTIONNNNNN
Clean up print statements
Update isCarved on update - fix adding voxels. Add/Rev both working now
Merge debug add voxels
Added mapping to convert drawn shadow onto all walls
Merge branch 'shadowDrawing' of https://github.com/xinyiz/shadow into updateLamp
Display carved lamp, prettigy drawing
Draw all points, but sample for voxelIntersect
Whoops revert to good sphere file
can erase from pointsToDraw to update shadow in room
Keyboard to save file for 3d printing
Merge branch 'updateLamp' of https://github.com/xinyiz/shadow into updateLamp
Remove print statements
Positioning of lamp and light fixed at corner