Sort item feature before display
Add a hidden item name via NoEffect and tweak scrolls/potions
Set markSmell to True by default
Assume tiles keep explorability when they are hidden
Do not assume client has knowledge of potentially hidden tiles
Add UpdLearnSecrets for future use
Add items of wonder
Update some old comments
Add a scroll of identify
Add scroll of item polymorph
Let shrapnel be colorful
Make the periodic rings necklaces
Add rings that have various additive bonuses and maluses
Be maximally aggresive if all explored and tried
Fix bugs related to negative aspect bonuses
Prevent AI from throwing gold at enemies
Don't let AI consider harmful items for equipping
Report blocking only if 10% or more damage blocked
Don't let AI get rid of periodic items unless eqp full
Add armor and gloves