Renaming whole files

Names should be like the following:
> Animation/Clips/X/X_action (example: Skeleton/Skeleton_Attack)
> Animation/Controller/X (example: Skeleton)
> Prefabs/X (example: Skeleton)
> Sprites/X (example: Skeleton)
The states of any animator must follow the same rules as Animations
(exampe: Skeleton_Skeleton_Attack)