Added level class. Level class is not static anymore.  Textures variables in a GameVariables class in order to test if level class works, added Folder Called Texture and 2 textures, so now all the pictures we can put there.  Added switch statement in a draw class in order to see  map.  Added some code to test level class. (create level, add textures to the list of textures, double array that stored  in a list of double arrays)
Merge branch 'master' of https://github.com/Tsuzee/Project-Lo-Fi