Metal_Reign

Further Singleton Integration
TapToucheTy

‘Who can tap faster?’ Game
Tap Game App = Rebuild of Two-Three Tap

“Two-Three Tap” relegated to the shelf for now.
“Two-Three Tap” remade as “Tap Game App”.
        -Debugging Tap Game App - score labels not appearing
Various minor enhancements on other apps.
Tap_Game: Assignment_Rough = Complete
Tap, Metal, and todo

Used as Boilerplate for Audio List
New Apps and Updates
House Cleaning
8bitStatus

- Need to have selecting new color not change the page or have
singleton choose array AND send
Created 8bit app

- Propagated UIView with fast enumeration loop instead of hardcoding
8bitStatus Rebuild

-Code optimization
-Aesthetic cleanup
8bitStatus

- Code optimization and cleanup
-Toggling social media post venues added
8bit

- Added STTwitter scripts
8bitStatus

- Minimum Viable Product Established
Minor
Blob

-Sprite kit using juxtaposed moving backgrounds to create
parallax/“continuous-runner” game effect
-Added blob that rolls along with the level and will jump on touch
     -Blob will exhibit backspin after jumping backward, but will
continue normal motion on the forward jump
Random Desination Added
Finished Random Destination

-FourSquare Venue Displaying App
Merge branch 'Joe-Fix'
Merged a branch and deleted it