Initial checkin of public domain lzma sdk
Made 7zip compile and link with all tools requiring file access, also added HAVE_7ZIP var in qb params
Corrected indentation of 7zip support file to adhere to RA standards
Added commandline 7z support
Merge pull request #922 from heuripedes/master

(D3D) Reset d3d_quit during context initialization
Added and tested decompression also in win build
Merge pull request #923 from timostrunk/compressed_file_support

Compressed file support
(config_file.c) Cleanups
(Griffin) Add 7z sources
(OSX) Bake in 7zip support - some compatibility/build fixes
for OSX
(7z) Prevent redefinitions of macros for Griffin builds
(iOS) Add HAVE_7ZIP support
(7z) Change function signature of 7zip_read_file function
(performance.c) Add RETRO_SIMD_AES
Modify CpuArch.c so that it can compile on Android - just
default to False for IsInOrderCPU
(Android) Compile in 7zip support
(7zip) Get rid of unused CPU_Is_Aes_Supported
Move 7zip to deps/
Add --enable-preserve_dylib configure option

Valgrind requires shared objects to be kept open for meaningful
debug information. Add configure option to disable dlclose() in
dylib_close() for Valgrind support.
Merge pull request #926 from mprobinson/valgrind-support-renamed

Add --enable-preserve_dylib configure option