Updated FML:
MinecraftForge/FML@a70308ef41f1e24074ea718f64caf75b8d6acba7 Update mcmod.info
MinecraftForge/FML@8555344eb33e4f0cc676defdb7391a24ebd5677d updated wrapper to gradle 1.12
MinecraftForge/FML@1d5fc60f82e911c1abfbebbe781316126c02c987 Merge pull request #411 from matthewprenger/master
MinecraftForge/FML@3612ad0c25d103ba9bc81b32e8ecfef2dfc1cadc Attempt to fix another race condition related to reading NetClientHandler.
MinecraftForge/FML@c73a2076e3dd5d1f60c2fe2f589109cefa2dc6ce Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only.
MinecraftForge/FML@1436ac2f14fbdb48777c90b1b93378108c9cbf36 Fine use FMLCommonHandler.
MinecraftForge/FML@542e9acec1016c950c6f80af0c9da3190691359b documented dependencies
MinecraftForge/FML@ddc2cfbe864bd377232dbd1aa65df6e710d4639d Merge pull request #402 from AbrarSyed/patch-1
MinecraftForge/FML@362ec8dee7ed2c291a8ed287c52eacdd80582eff Merge pull request #419 from Thog92/master
MinecraftForge/FML@b9de9ebc960bbf26e7aee570701aa4c226252fee Revert "Fix refreshResources not happening if an error occurs."
MinecraftForge/FML@738ce1d7cd5575269375066586d0a37881c536e2 Re-add removed genericiterable to clean a warning
MinecraftForge/FML@b0eb1ef7c6f4a63689898bf28f28e84d2dbae6e7 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix mods not being able to access resources during preinit.
MinecraftForge/FML@de546bdf6cbeadb612cd6385bac8d54480073496 Clean up some missing generic info
MinecraftForge/FML@cd43eacbb25bc9cc0e81138844fa3aa7fd133037 Ensure that the loadcontroller is ready to preinit.
MinecraftForge/FML@f2fe80dc36972fe9db57e700380b6869abbc1832 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler
MinecraftForge/FML@0c36868f92a3516c83ae363e13e5cb1db81236d1 Fix network disconnect with message on the client side in NetworkDispatcher.