demux: drop some unused definitions
demux: fix debug log output

It printed the PTS instead of the DTS.
dvd, bd: fix A/V sync

Slightly less robust, but simpler, and usually guarantees that audio
and video are properly in sync.
player: remove the last instances of polling

Mouse cursor handling, --heartbeat-cmd, and OSD messages basically
relied on polling. For this reason, the playloop always used a small
timeout (not more than 500ms).

Fix these cases, and raise the timeout to 100 seconds. There is no
reason behind this number; for this specific purpose it's as close to
infinity as any other number.

On MS Windows, or if vo_sdl is used, the timeout remains very small.
In these cases the GUI code doesn't do proper event handling in the
first place, and fixing it requires much more effort.

getch2_poll() still does polling, because as far as I'm aware no event-
based way to detect this state change exists.
demux: add function to read packets asychronously
demux: fix problems with EOF

It was easy to get into a wakeup feedback loop on EOF. The reason that
EOF is complicated is that we try to retry reading when EOF is reached,
in case the EOF state actually disappears (e.g. when watching a
currently downloaded file).

This feature is probably worthless, since in practice you have to do a
seek to "unstuck" it anyway, but since the old code also did this, we
want to keep this behavior for now.

Avoid the feedback loop by introducing another EOF flag (last_eof), that
contains the actual previous EOF state, and is not overwritten when
retrying reading. Wakeup is skipped if the EOF state didn't change.

Also, actually call the wakeup callback when EOF is detected.

The line that adds "ds->active = false;" actually does nothing, but in
theory it's cleaner.
video: don't block when reading video packets

Instead of blocking on the demuxer when reading a packet, let packets be
read asynchronously. Basically, it polls whether a packet is available,
and if not, the playloop goes to sleep until the demuxer thread wakes it
up.

Note that the player will still block for I/O, because audio is still
read synchronously. It's much harder to do the same change for audio
(because of the design of the audio decoding path and especially
initialization), so audio will have to be done later.
video: use symbolic constants instead of magic integers

In my opinion this is not really necessary, since there's only a single
user of update_video(), but others reading this code would probably hate
me for using magic integer values instead of symbolic constants.

This should be a purely cosmetic commit; any changes in behavior are
bugs.
demux: fix opening pipes with demux_lavf

We told the demuxer that a pipe (if stream cache is enabled) is
seekable. This is because the stream cache is technically seekable, it's
just that seeking may fail at runtime if a non-cached byte range is
requested.

This caused libavformat to issue seeks on initialization (at least when
piping mp4 youtube videos). Initialization failed completely after
spamming tons of error messages.

So, if an unseekable stream is cached, tell the demuxer that the file is
not seekable. This gets reversed later (when printing a message about
caching an unseekable stream), so the user can still try his luck by
issuing a seek command. The important part is that libavformat
initialization will not take code paths that will unnecessarily seek for
whatever reasons.

CC: @mpv-player/stable: regression from 0.3.x
Add sequential revision number to versioning
build_time: use localtime and GNU date style

This returns the build time report to the way it was under the old
build system.
Add extremely thorough and tedious cross-compilation instructions.

Covers setting up the cross environment itself, and building most
of the requisite dependencies used by libass, FFmpeg, and mpv.