Updated builds.
Fixed handling of child cameras/lights; must have dropped somewhere along the line
Fixed glTFLoader breakage cause by recent matrixWorldNeedsUpdate default change.
/cc @tparisi
Merge branch 'master' of https://github.com/rennat/three.js into dev
Simplified object.geometry.morphTargets check.
Updated builds.
Set Camera.up as the orbit axis in OrbitControls
Updated builds.
Examples: Added render() call to misc_controls_trackball as it now updates before the eventlistener can catch it.
Account for 4 influnces per vertex in vertex shader
Updated builds.
Maya Exporter
Merge branch 'sg-maya-exporter' of https://github.com/sgrif/three.js into dev
One more 4 influences/vertex in the shader
Updated builds.
coverter_to_threejs.py: fixed issue #3808, and handling some issues about the asset's texture copy.
Merge branch 'converterEnhance' of https://github.com/DaoshengMu/three.js into dev
add License info to minified build
Update build.js
Update vector2 to add divide and multiply. 

fixes #4477
author: @WestLangley