buffer size modified
Makes requestMove relative to the object rather than the player.

Signed-off-by: Lochlin Duperron <LochlinDuperron@gmail.com>
Adds code for calling an event later in time (it's kinda messy, though.  Better ideas?)
Running into something now calls 'collide' on it

Signed-off-by: Lochlin Duperron <LochlinDuperron@gmail.com>
Handles collisions between objects
Bumping into doors opens them (due to delay in opening, you can bump into them multiple times.  Fix by disabling bumping during animation?)
Doors automatically close after 5 seconds
Adds a bit more code for going towards the lasers.

Signed-off-by: Lochlin Duperron <LochlinDuperron@gmail.com>
Added table in sidePanel that represents the inventory
Merge conflicts in Network.java
Merge branch 'master' of github.com:Lduperron/CSCI375-Team-Project into sidePanel

Conflicts:
	src/main/java/core/network/Network.java
Added item to inventory
initial AI branch commit
initial AI commit
Adds missed file

Signed-off-by: Lochlin Duperron <LochlinDuperron@gmail.com>
Merge branch 'master' into ai_branch
added UidPair file
added UidPair file
Merge conflict resolution
Merge branch 'sidePanel' of github.com:Lduperron/CSCI375-Team-Project into sidePanel

Conflicts:
	src/main/java/core/client/ClientEngine.java
Merge master into sidePanel
Merge branch 'master' of github.com:Lduperron/CSCI375-Team-Project into sidePanel
Slight changes -- enemy AI only iterates if the player object is within a certain range (10 tiles) of it. AI performs moves every 7 game ticks.
Updated the size of the gray box
Adds the lascake.  The lascake disintergrates whatever it touches.  (todo:  make it effect health, etc.  Or not, for Monday.)
You'll fire at anything that is more than a square away from you, otherwise you'll interact with it.
More infrastructure.

Signed-off-by: Lochlin Duperron <LochlinDuperron@gmail.com>
Merge conflict resolution
Merge branch 'master' of github.com:Lduperron/CSCI375-Team-Project into sidePanel

Conflicts:
	src/main/java/core/client/ClientEngine.java
Merge pull request #10 from Lduperron/sidePanel

Side panel