better support for includes in entity scripts
work in making entity script mixable and inheritable
hacking on global functions
tweaks
Make lasers able to emanate from index finger tips
Update laserPointer.js to detect pointing with Leap Motion or similar
Fix avatar hand state decoding for finger laser
more correct creation and edit times for entities
accept changes with the same Edit timestamp
handle case where obj at rest but still falls
add wire cube implementation to GeometryCache and DeferredLightingEffect
set _lastEdited to _created rather than to zero
merge upstream/master into andrew/thermonuclear
fix typo that broke the build
changes as per list

removed dummy code, remove mic mute state at startup, some text changes.
move all glut-ness to geometry cache
cleanup of EntityItem::_created timestamp logic

EntityItem::_created initializes to 0 in ctor
and must be set either by EntityItemProperties (via server update)
or manually whenever a script creates a fresh entity
fixing derived classes to use new EntityItem API

remove 'forceCopy' argument in EntityItem::setProperties()
merge upstream/master into andrew/thermonuclear
Merge branch 'cuckoo'