Initial commit
    
Added drawing of the hexagongrid and a spaceship. Very early stages and there a lot of changes anticipated.
    
TODO
    
- name classes that handle drawing to SpaceShipGraph or something
- add game state objects, for instance a player whose spaceship is showed by SpaceShipGraph, where it's located in
  grid, etc..
- put these game state objects to a super game context class?
- make sure to keep all these strictly separated, otherwise spaghetti will ensue!
Merge branch 'master' of github.com:fluks/spacefaring3000