Merge pull request #9 from ev1313/master

Fixes 4 possible clonk rage desync issues
- Moved Volcano to Settlement Folder + new Title.png
- Very Simple Version of a Music Manager + Implementation of it in GZE Temperate and GZE Volcano (each scenario now plays different music)
- 4 new hell songs
- 4 new peaceful settlement songs
Merge branch 'master' of https://github.com/tyronx/gze
tweaked some numbers
- New Graphics for Time.c4d
- Time.c4d => BetterTime.c4d
- Modularized Task A.I.
Moved Darkness.c4d to the right place
new ambient sounds icon, checked in icon photoshop file
- Fixed broken Palm and Shell obj (Palm1.000)
- Improved some AI code from Zap/Butterfly
- New Fish AI. Not perfect yet but still way better than the previous
Awesome commit - added 2 night loops \o/
- Underwater Ambient Sound
- One new Flower Variant
- One new Butterfly Variant
- Added unfinished Tropical Settlement
title and description
- Added Coral Objects
- Zap sounds only half distance
- Fish flee threats much better now
- Fish swim now much nicer in big oceans but much worse in small lakes D:
Improved Coral placement, texture and color.
Started new Fish Diversity Env. Object
- Improved Fish AI
- Added new Fish Activity "Schooling" (Fish stay together in a group). Needs improvement
- Color Fish Rule is now "Fish Diversity" Rule which will designate x different Fish Species and also randomly add schooling behavior to these
- Improved ArrayTools
Merge pull request #1 from tyronx/master

added getmenu for lorry