Fix not being able to exit dialogue using Escape when a Goodbye link appears
Initialize character skeleton to a suitable pose (Fixes #1473)
Don't crash if certain class doesn't exist
Create shaders on first render in shader based MyGUI manager
Fix dangling model pointer after reference cleanup (Fixes #1653)
Check for container organic flag before checking weight (Fixes #1654)
Adjust disease contraction according to Hrnchamd's research
Implement elemental shield damage to attacker (Feature #1121)
Apply elemental shield magnitude to element resistance (Closes #1121)
Attempt to restack item after repair or recharge (Fixes #1656)
Fix not saved Attacked flag (Fixes #1657)
Exit if an unknown encoding option is specified
Remove unused implementation file
Add missing endline
Fix incompatible encoding names in ContentModel (bug uncovered by 41c17bccb6f16)
Implement Rank filter with no faction given (Fixes #1660)
Allow overriding OGRE_PLUGIN_DIR in cmake command line
Ensure non-negative particle life time, add size assertion
Make sure crime gold discounts don't reduce price to zero
Reduce wepaon condition even if attack misses