Fix optimization-failed messages still appearing, quick Changelog update
Handle grappling modules like docking modules for piracy mode
& inconsequential cleanup for KMPVessel.cs
It makes me sad, but this fixes the new NRE flood on map views
Also tweaked connection window layout, partially addresses #744
Put exceptions during active-player database optimization into debug log
Band-aid that still keeps any more important issues visible to users
Fix asteroids not spawning in KMP games (still need to test persistence)
& tweak rendezvous smoothing for more 0.1.4.2-like behaviour