Create Hippogryph.lua

3 PHs for Heliodromos NMs

if any of them are killed it will reset the spawn timer
Create Heliodromos.lua

Sets time of death for Heliodromos NMs

Also sets a despawn condition for 10 minutes after the death of any of the 3 NMs
Update Zone.lua

added initial variable for Heliodromos
Database corrected fei yin area to match a bit more retail pos
corrected some sizes , corrected shadows and specters models and jobs
Database correction of my previous post causing error when importing mob_spawn_points.sql
CORE: fix for name not disappearing on mob death
CORE: more small fixes to 0x0E packets
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
CORE: more entity update changes
-added fields for hiding HP bar and making mobs untargetable
-removed untargetable mobs from wide scan
-some basic scripts for Phuabo, Hpemde and Yovra in sea
-changed weather in sea
CORE: previously mentioned widescan changes
SEARCH: Fixed auction history issue with newest client.
SCRIPT: Fixed issue that could cause @setgil to crash a server.
SQL: Fixed platinum silk recipe.
SCRIPT: Fixed Bard Choral Attire + 1 item requirements.
Fix for moon phase and direction, Fix for IsMoonNew and IsMoonFull where direction is 0

The moon pahse and direction have been checked with online vanadiel
clocks and the ingame command /clock.

The fix for IsMoonFull and IsMoonNew check if direction is 0 (neither
waxing nor waning) the phase are 0 (Moon New) or 100 (Moon Full)
Fix typo in getMoonDirection
Update README.md
SEARCH: Fixed packet size for new AH history causing crashes on history searches with more then 8 entries.
Fix issue with command crashing the server

(First edit), just a check to see if no target is selected.
Merge pull request #141 from tagban/patch-1

Fix issue with command crashing the server