fixed piece animation
trimmed BoardView, redone highlights in BoardPainter, added single-click move and target-select
work on BoardStyle but discarded for now
exec only-move with animation
trying to fix endianess of board
fixed board endianess, new common/sbase h/cpp from francis
fixed issues relating to board coords switch-around, added piece set
added franz1.png to repo
fixed some comms problems with analysis engine
Merge branch 'dev' of https://github.com/franzm/shatrabase into dev
readded sboard.h
update to engine comm.
added urgent display / changed graphic a bit
fixed initialization of SquareItem::overlay2
urgent flag on pieces.
-intermediate work to sort gamelist.. todo
added BoardView::setBestMove()
more work on bestmove.
BoardView checks for spacebar to execute, once it has been selected. Not clear, however, how to delegate the spacebar from the MainWindow, without affecting it's other uses.
handled the global space bar in mainwindow -> BoardView::execBestMove
took out global spacebar: interferes with other widgets.
TODO: redesign all the event handling. (Why are there so many filters?)
sorting of games through SortFilterModel