More gitignore
Script editor: Put selected text in replace dialog automatically (unless selected more than 1 line); Replace textbox get focus when there's search text but no replace text; Bump up transparency of FindReplaceDialog
Add align with view in 3d editor viewport (useful for aligning camera with
current view)
Fixed #185 Setting a new Texture for a Sprite node does not update preview
Fixed #185 Setting a new Texture for a Sprite node does not update preview
Assign resource from filesytem/resource tab; Fix bug in ScenesDock::get_selected_path(): returning redundant res:// prefix
Change icon from 'Load' to 'Back' for resouce assignment from filesystem/resource
Merge branch 'fix-texture-preview-not-update' into dev
Merge branch 'dev-easy-res-assign' into dev
Move ProjectListFilter::FilterOption into private section
Revert "Fix serialization problem of exported script variable with PROPERTY_HINT_NODEPATH, by explict convert NodePath to String"

This reverts commit 87abe98b07220eba544d76d4ce29fcc4c7909bb9.
Revert "Add nodpath property hint so it's possible to assign node to exported script variable in editor"

This reverts commit 8d6561b9dae83e46066ccf637be4601b89094359.

Conflicts:
	tools/editor/property_editor.cpp
Hide custom editor when assigned nodepath
Select referenced resource in file system
Merge branch 'dev-select-referenced-resource' into dev
More 3D Work
-=-=-=-=-=-

-ESM Shadow Mapping for softer and less glitchy shadows
-HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end)
-Fix to xml parse bug
Fix instance image bug when image has number only name
Merge branch 'fix-instance-image' into dev
Merge remote-tracking branch 'upstream/master' into dev
Search filesystem by name or path; Remove extension filter; Use toolbutton for clear search term