Added IActorSession handle for remote server actor proxies.
Updated to version 1.1.0
ActorServerProxy: added information about connected clients.
Added local and remote tests
Bug fix: disposing accept args for SocketServer
Merge branch 'develop' into perf-measure
Updated benchmark performance by tweaking options
Updated ActorContext to simplify turning off some features
Added option to immediately stop executors
Bug fix: Correctly disposing ping timer for actor remote message client
Updated ping pong benchmark
Bug fix: Added cache for actor type builders.

Cache has been added because protobuf-net will not evict once constructed serializers, which means that re-making types for the same interface will create a memory leak.
Typo fix
Merge branch 'perf-measure' into develop
Updated action block executor for Mono
Added information about why actor client has disconnected
Added support for explicitly implemented interfaces when creating server actors. This is default for F#, so creating actor server implementations should be much better
Updated version to 1.2.0
Merge branch 'develop'